ACCESS VIOLATION after creating a new map (details within for a tl;dr)

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Amyrakunejo
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ACCESS VIOLATION after creating a new map (details within for a tl;dr)

Post by Amyrakunejo » July 21st, 2017, 6:38 pm

I recently got the GOG version of Eschalon Book I, and then saw the nifty savefile/map editor tool.

I don't have issues very often with the savefile editor (I can just simply go to the tmp file and restore from there if something does screw up), but the issue I am having is this...

I made a totally new map for traversing all over Thaermore quickly (idea came to mind after not being able to quick travel with a certain item), and it all looks well and good, but after placing a warping tile to go to the map (I actually created several places for back and forth warps), I touch the tile, and right before it finishes the warp, it throws a WINDOWS ACCESS VIOLATION error. I know that my coordinates are valid, I know that my map is saved correctly, I know that the scripts are correct, so, really, why am I getting an INVALID ERROR MESSAGE!?

I know, I know, likely not going to have a fix, but a temporary solution would be excellent, merci beaucoup.

Windows Machine:
Windows 7 32-bit SP1
Dell Optiplex 330
Intel G33 Chipset
4GB RAM (bottlenecked at 2.99 GB)
160GB HDD

Game:
Eschalon Version: 1.06
Editor:
Version 1.0.1

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Prismatic Maelstrom
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Re: ACCESS VIOLATION after creating a new map (details within for a tl;dr)

Post by Prismatic Maelstrom » July 23rd, 2017, 1:47 pm

Please show us the script you use on the warping tile.
Book II and Book III Soundtrack on YouTube | Thaermore Revisited - A Mod for Eschalon: Book I

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Re: ACCESS VIOLATION after creating a new map (details within for a tl;dr)

Post by SpottedShroom » July 24th, 2017, 11:05 am

And/or post the map

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Re: ACCESS VIOLATION after creating a new map (details within for a tl;dr)

Post by Amyrakunejo » July 24th, 2017, 10:18 pm

The script I used (I copied this from the Goblin Teleporter):

map_port 188 ; port_to 9535 ; sound (sfx_energize)
Attachments
188 MAPFILES.7z
The map itself...
(1.37 KiB) Downloaded 8 times

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Re: ACCESS VIOLATION after creating a new map (details within for a tl;dr)

Post by Prismatic Maelstrom » July 27th, 2017, 4:33 pm

I can't see anything wrong, but then again I haven't used the editor in more than two years. Sorry I can't be more help.
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Re: ACCESS VIOLATION after creating a new map (details within for a tl;dr)

Post by SpottedShroom » July 27th, 2017, 4:53 pm

I'll take a look at this sometime next week, if you can wait that long.

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Re: ACCESS VIOLATION after creating a new map (details within for a tl;dr)

Post by Amyrakunejo » July 27th, 2017, 7:48 pm

SpottedShroom wrote:
July 27th, 2017, 4:53 pm
I'll take a look at this sometime next week, if you can wait that long.
Take all the time you need. I'm just glad someone actually responded (since this seems to be a dead game if GOG is giving it away).

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Re: ACCESS VIOLATION after creating a new map (details within for a tl;dr)

Post by Prismatic Maelstrom » July 28th, 2017, 4:39 pm

Dead game? Eschalon: Book I was released nearly ten years ago. Making it free most likely has renewed interest in the other two games in the trilogy and what Basilisk Games are currently working on.
Book II and Book III Soundtrack on YouTube | Thaermore Revisited - A Mod for Eschalon: Book I

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Re: ACCESS VIOLATION after creating a new map (details within for a tl;dr)

Post by SpottedShroom » August 5th, 2017, 5:41 pm

Here, try the attached map, and use the following script on an item (or other map) to reach it:

map_port 188; port_to 9535
Attachments
188.zip
(1.84 KiB) Downloaded 5 times

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Re: ACCESS VIOLATION after creating a new map (details within for a tl;dr)

Post by Amyrakunejo » August 6th, 2017, 4:16 am

SpottedShroom wrote:
August 5th, 2017, 5:41 pm
Here, try the attached map, and use the following script on an item (or other map) to reach it:

map_port 188; port_to 9535
It still gives me the same BS error.

Like, the map is I guess a bad map or something.

Or maybe my computer just likes being an asshole. I dunno...

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Re: ACCESS VIOLATION after creating a new map (details within for a tl;dr)

Post by SpottedShroom » August 6th, 2017, 3:34 pm

Can you zip up your whole savegame slot directory?

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Re: ACCESS VIOLATION after creating a new map (details within for a tl;dr)

Post by Amyrakunejo » August 6th, 2017, 6:07 pm

Invalid Attachment Error. Looks like this is the end of the road. Ah well...

If the forums are going to behave in this manner, then they are broken.

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Re: ACCESS VIOLATION after creating a new map (details within for a tl;dr)

Post by SpottedShroom » August 6th, 2017, 9:31 pm

This board only lets you attach small files. Try a third party file sharing site.

https://uploadfiles.io/

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Re: ACCESS VIOLATION after creating a new map (details within for a tl;dr)

Post by Amyrakunejo » August 7th, 2017, 4:10 am

SpottedShroom wrote:
August 6th, 2017, 9:31 pm
This board only lets you attach small files. Try a third party file sharing site.

https://uploadfiles.io/
https://ufile.io/r4oki

Larger than I thought it was...

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Re: ACCESS VIOLATION after creating a new map (details within for a tl;dr)

Post by SpottedShroom » August 7th, 2017, 2:01 pm

Something very weird is going on. It isn't your custom map or the script you're using to reach it - using the same script on an item or a switch, say, works fine. I can also replace 188.map with the contents of one of the other maps in your save game directory and it still doesn't work.

Absent an opinion from BW, who probably has more important things to work on, I'd suggest using a switch or item to reach your map as a work-around. Sorry I couldn't come up with a real fix.

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