I'm seeing some strange stuff with multiple characters sharing the same maps. I have 3 characters and I just loaded up one of my lower level guys and went to the cemetery, where this character has not yet been to, and the map is fully revealed. In fact, doors are open, chests are looted, etc but yet when I *do* still get the "flavor text" upon entering an area this character hasn't been to.
Any ideas?
[Possible bug] Multiple character saves sharing map
- BasiliskWrangler
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One thing that I would recommend is to always take an extra second to right-click on the previous save and delete it, before adding a new save to that slot.
I have put an extra error message in version 1.04 that will alert you if a save might have failed for some reason. Then you can go back in and save again, just to be sure.
I have put an extra error message in version 1.04 that will alert you if a save might have failed for some reason. Then you can go back in and save again, just to be sure.
- BasiliskWrangler
- Site Admin
- Posts: 3825
- Joined: July 6th, 2006, 10:31 am
- Location: The Grid
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It may not fix your current problem, because the previous map somehow got included with your saved game.
If you are talking about the Eversleep crypt, you can go into your current saved game slot and delete the files "25_crypt.map", "25_crypt.ent", and "25_crypt.opq". When you revisit that crypt, it should be reset back to the default.
If you are talking about the Eversleep crypt, you can go into your current saved game slot and delete the files "25_crypt.map", "25_crypt.ent", and "25_crypt.opq". When you revisit that crypt, it should be reset back to the default.