For those of you who enjoy indie RPGs, Depths of Peril is now available for sale. Soldak Entertainment is a fellow indie developer, so please download the demo and buy the game if you dig it! I'm getting my copy when crunch mode ends for us here in The Lair!
http://www.soldak.com/
Depths of Peril Gold
- BasiliskWrangler
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I've been hearing really good things about this game on many different forums and such.
I haven't yet checked it out, as I'm not a big fan of hybrid RPG/strategy games and I'm pretty burned out on MMO-style quests, which Peril is largely built around (from what I've come to understand).
I haven't yet checked it out, as I'm not a big fan of hybrid RPG/strategy games and I'm pretty burned out on MMO-style quests, which Peril is largely built around (from what I've come to understand).
There are worlds out there where the sky is burning. And the sea's asleep and the rivers dream … People made of smoke and cities made of song … Somewhere there's danger, somewhere there's injustice, somewhere else the tea's getting cold!
It is a great hack and slash game with quests. Now you add strategy to it which really doesn't make too much sense. The tutorial covers how to get quests and fight, but really gives you no idea how to deal with and fight other factions properly. You trade once with the tutorial then that is it. I ended up getting killed twice by other factions. The faction stuff is very confusing... The game is fun, but the strategy part is well, not explained. I guess you have to buy it to figure out how to play long enough to make the trading, crystals, alliances and other stuff make sense.
I am Myt where's the cheese dip.
- BasiliskWrangler
- Site Admin
- Posts: 3825
- Joined: July 6th, 2006, 10:31 am
- Location: The Grid
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Re: Depths of Peril Gold
Wow, interesting. Steven is tapping more into the casual game market: "Kivi's Underworld is a casual, hack and slash game." Well, that's definitely where the money is! That is cool news, I can't wait to see how the game looks.
Re: Depths of Peril Gold
Dam, I was hoping they went more RPG and less casual but oh well.