Bauxtehude wrote:
PyGTK is not available for Mac OSX currently, though I'm sure in development somewhere, so as of now this is a no go for Mac users.
Hm, that'd be too bad. There's
some information about it out there, anyway, including what looks like it might be a .dmg with what could be necessary:
http://www.mail-archive.com/pygtk@daa.c ... 16687.htmlhttp://faq.pygtk.org/index.py?req=show& ... 01.019.htphttp://pdb.finkproject.org/pdb/package.php/pygtk2-py23Though of course, I don't have the ability to test any of that out, so it could be that none of it works. :)
In other news, I've been occasionally working on some new stuff... I've got it so you can actually pick out item icons and avatar images from the GUI, which is nicer than having to guess/figure out the numerical IDs yourself. There'll be some more minor improvements and stuff like that, too. That'll get released eventually.
I actually ended up poking around in the map files, and I've got a utility now which at least lets you do map introspection. I doubt that it'll ever turn into a full map editor (or at any rate, an editor which would be at all useful for making anything but quite minor changes). I've been having fun with it, though. That stuff'll get bundled up into the next release as well, whenever that is.
Screenshot of the current map GUI, if anyone's interested:
http://apocalyptech.com/eschalon/screen ... editor.png