Luzur wrote:ya know, if you made it into a seperate program/trainer (instead of people have to install Python and whatnot) it would be easier for all of us.
Well, that's easier said than done, of course. On Linux systems (which is what I develop on, and use), all that stuff is typically already installed so it's not that big of a deal. I don't use Windows so figuring out how to make a single .EXE out of this stuff requires a much bigger force of effort for me to launch that environment somewhere. :)
That said, that is something that I'd like to have happen, and I was hoping to get that done by 0.5.0. (Of course, I was also hoping to get 0.5.0 out before Book 2 was released, which didn't happen. Perhaps this weekend, when I'll be out of town without access to a comp that runs Eschalon well?) So we'll see.
Edit: Oh, and before anyone asks: yes, I am quite likely to have a go at retrofitting the app to work on Book 2 as well, though I want to play at least one full runthrough of the game before I start digging into the game files, so it'll probably be at least a few weeks before I even start looking into that.