BasiliskWrangler wrote:I am thinking of adding a Crafting Skill for the next game. This would be like Alchemy, but would focus on taking raw material and making weapons, armor, and supplies. Obviously, the more complex the item is, the more Crafting Skill you need to be successful. This would supersede the need for "Fletching", "Blacksmithing" or "Armoring" because it encompasses all forms of item creation.
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