gruevy wrote:If cartography is a skill in the 3rd game, I won't buy it. Otherwise, I probably will. There's really only a certain amount of crap you can get away with before it becomes apparent that you hate your players. Requiring the waste of 5 skill points before you can get two crayons so you can draw land and water is just damn offensive.
Kreador Freeaxe wrote:I know I'm an oddball who actually doesn't care at all about the minimap. That said, I don't think it would be a bad idea in Book III if every player started with one level of cartography. Or, it could be a starting option in the difficulty settings whether you start with a level of cartography or not. That way those of us who like the way BW originally designed it continue to get our thrill from learning and gaining the minimap later in the game, and those who can't play without it aren't forced to use three starting skill points or a character editor to get the skill.
blatherbeard wrote:Im on the fence about it. At first i thought it was cool but looking back on it, spending 3 skill points on it, then if you want a real map, adding 5 more, is a bit excessive.
I like the start at level one idea, where the map is just god awful, then it gets much better the more points you put into it. (or the option to have it or not idea.)
IJBall wrote:That would be a good compromise, actually - a "Level 1 in Cartography? [Yes/No]" game option at game's start
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