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 Post subject: Re: COMPREHENSIVE Book III 'Wishlist' (List form)
PostPosted: Tue Dec 13, 2011 8:26 pm 
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I think merchant 'set slots' are in Book II IJBall. For example Eleanise in Eastwillow will always sell an Elixir of Cure Ailment.


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 Post subject: Re: COMPREHENSIVE Book III 'Wishlist' (List form)
PostPosted: Tue Dec 13, 2011 9:53 pm 
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Jedi_Learner wrote:
I think merchant 'set slots' are in Book II IJBall. For example Eleanise in Eastwillow will always sell an Elixir of Cure Ailment.

I can definitely believe that. (So I may reword that entry in the Wishlist next time I update it...)

But, if so, then they were definitely under-utilized in Book II. I definitely prefer Book I's approach on this score.


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 Post subject: Re: COMPREHENSIVE Book III 'Wishlist' (List form)
PostPosted: Mon Dec 26, 2011 8:26 pm 
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What about the ability to unlearn a spell from your journal? I can't find it on the list.


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 Post subject: Re: COMPREHENSIVE Book III 'Wishlist' (List form)
PostPosted: Tue Dec 27, 2011 12:40 pm 
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Jedi_Learner wrote:
What about the ability to unlearn a spell from your journal? I can't find it on the list.

I think I considered adding that to the wishlist at one time, but decided that if you didn't have the ability to do that in Books I & II, you shouldn't suddenly get the ability to switch out spells like that in Book III either.

I'll just settle for the ability to "blank out" a line in the Quick-Spell slots...

(Also, having Meditation included in the formula to determine how many spells you can learn (e.g. making the formula (# of spells learned) = (1/2)((INT or WIS) + Meditation) instead of just (# of spells learned) = (1/2)(INT or WIS) I think would go a long way towards making people happier with the 'spell cap' situation seen in Book II...)


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 Post subject: Re: COMPREHENSIVE Book III 'Wishlist' (List form)
PostPosted: Thu Dec 29, 2011 4:22 pm 
Initiate

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How about adding Dual-Weapon Wielding(able to use two Single-Handed Weapons at the same time).


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 Post subject: Re: COMPREHENSIVE Book III 'Wishlist' (List form)
PostPosted: Wed Jan 04, 2012 1:21 pm 
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BrianLeichty42 wrote:
How about adding Dual-Weapon Wielding(able to use two Single-Handed Weapons at the same time).

Discussed elsewhere on this forum - suffice it to say, it's very likely not going to happen in the Eschalon series...

Also, very minor Update (01/04/12) to the Wishlist, to fix a few minor editing issues with a few of the entries.


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 Post subject: Re: COMPREHENSIVE Book III 'Wishlist' (List form)
PostPosted: Thu Jan 19, 2012 11:13 am 
Marshall

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One thing I would like to see changed which has really annoyed me in both games and a quick search seems to suggest has not been mentioned is realated to the issue of not being able to use a torch while carrying a sheild.

I've no probelm with the fact that you can only use one or the other at a time but having to keep going into your inventory and moving the shield off is down right annoying.

I think the torch button should act as a toggle which merely disables a shields usefullness when you light a torch, probably with a warning displayed the first time you do this in a game.

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My modifications for Eschalon Book I: RaverDave's Book I Mod
My modifications for Eschalon Book II: Port Kuudad Tower - Now Open, Treasure Of The Orakur

All previous versions avaliable here


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 Post subject: Re: COMPREHENSIVE Book III 'Wishlist' (List form)
PostPosted: Sat Jan 28, 2012 11:52 am 
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Code:
Repair Skill Level:                  Max Durability Repair:
-------------------                  ----------------------

         1                                    20%
         2                                    24%
         3                                    28%
         4                                    32%
         5                                    36%
         6                                    40%
         7                                    44%
         8                                    48%

I've been thinking about the repair skill recently and came up with the above. In Book II you can have one point in the skill and repair your items slowly to maximum durability. What do you think?


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 Post subject: Re: COMPREHENSIVE Book III 'Wishlist' (List form)
PostPosted: Wed Apr 04, 2012 10:26 am 
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Does anyone think camping might need to be looked at? Currently you can use this exploit to avoid being ambushed while camping in both games.

Image

What about changing the interface to something like this?

Quote:
You are about to camp. Time will advance rapidly allowing you to regain Hit Points and Mana Points quicker. The longer you rest, the greater chance you have of been caught by a random encounter.

Camp for Eight Hours | Camp for Sixteen Hours | Cancel

Making players camp at fixed times decreases the waiting time for the player while their health and mana regenerate and increases the chance of being ambushed. It also removes the exploit I mentioned at the top of this post.


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 Post subject: Re: COMPREHENSIVE Book III 'Wishlist' (List form)
PostPosted: Wed Apr 04, 2012 12:10 pm 
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That would surely stop cheating. The exploit is so good that I basically never run into random encounters, if not counting a few Bonebiters in Broken Blade (and a horde of trolls in Mistfell Northern Coast!).

Good to see this topic alive again!


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 Post subject: Re: COMPREHENSIVE Book III 'Wishlist' (List form)
PostPosted: Wed Apr 04, 2012 11:12 pm 
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Jedi_Learner wrote:
Does anyone think camping might need to be looked at? Currently you can use this exploit to avoid being ambushed while camping in both games.

Image

What about changing the interface to something like this?

Quote:
You are about to camp. Time will advance rapidly allowing you to regain Hit Points and Mana Points quicker. The longer you rest, the greater chance you have of been caught by a random encounter.

Camp for Eight Hours | Camp for Sixteen Hours | Cancel

Making players camp at fixed times decreases the waiting time for the player while their health and mana regenerate and increases the chance of being ambushed. It also removes the exploit I mentioned at the top of this post.

I would be pretty strongly against doing this.

Firstly, at this point, I really don't (and I think most people don't) want to see major (or even moderate) monkeying with the game setup/gameplay. (The only exception to that, on my end, is wanting to see a Fatigue game-option added, as I've been wanting it since Book I - but that would be a game-option that people could choose to not play with.)

Secondly, I actually don't have a problem with the "waking up from camping" trick, because I think it's somewhat "real" - a smart adventurer might actually wake up every few hours during the night to take a look around and make sure nothing "bad" has entered the area and is trying to "sneak up" on camp.

So, while I wouldn't mind what you're suggesting in another BasiliskGames game, I'm pretty set with not changing the 'camping' gameplay this late in this series. FWIW.


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 Post subject: Re: COMPREHENSIVE Book III 'Wishlist' (List form)
PostPosted: Thu Apr 05, 2012 3:12 pm 
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You could also think of a timer that prevents you from resting if you've just had a rest.
Forcing players to take an exact amount of rest isn't really elegant, and 16 hours is an unrealistic amount as well.


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 Post subject: Re: COMPREHENSIVE Book III 'Wishlist' (List form)
PostPosted: Thu Apr 05, 2012 3:22 pm 
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First of all, how important is it really to fix this exploit? If you're willing to cheat, there are plenty of other ways to do it.

If you do want to fix it, though, I don't think it would require changing the interface. If the game is only checking for random encounters every hour, say, then it should only allow you to exit resting on the hour. When you press escape, it would continue to the end of the hour, check for an encounter, then exit camp mode.


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 Post subject: Re: COMPREHENSIVE Book III 'Wishlist' (List form)
PostPosted: Wed Apr 11, 2012 9:18 pm 
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Necromis wrote:



Fourth, I'd like to see more/different quest choices available in the main quest plot that allow you more freedom of choice and allow you to get to the end along different paths.


Well, the other games weren't as open ended. why? in my opinion, I think BW had to do this to connect the stories. If you had the option of destroying the cruxes before the last area of book II, you wouldn't connect to book III, if you didn't end the war in thaeremore, the goblins would have made their way to the other countries and book II wouldn't make much sense. Book III is the end, and likely, you will be able to make options that give it a different ending, hopefully.


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 Post subject: Re: COMPREHENSIVE Book III 'Wishlist' (List form)
PostPosted: Thu Apr 12, 2012 8:30 am 
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What I think is meant is that there could have been different routes to the same outcome.
In Book II, for example, you have the Secret Society and you have Sparrow. They have become different parties. Who do you believe? Book II doesn't let you make a choice here. There could have been an option to believe Sparrow, and cooperate with her instead of Korren.
The outcome at the end of Book II could still have been similar.


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