Segfault on launch, before anything else happens.

Linux support forum for Eschalon: Book I
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Joined: May 18th, 2012, 6:33 am

Segfault on launch, before anything else happens.

Post by avh » May 18th, 2012, 6:39 am

So, I have just bought this game and untared the tarball. Then I installed lib32 versions of libxxf86vm, libgl and mesa, since im on a 64bit system, and the game complained about missing them when i tried to run it.

Now, when i cd into the game directory and type ./eschalon_book_1 a small, empty(black) window appears for less than a second followed by a segmentation fault.

I'm on 64bit archlinux.

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Captain Magnate
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Joined: June 4th, 2010, 6:18 pm

Re: Segfault on launch, before anything else happens.

Post by SpottedShroom » May 18th, 2012, 10:33 am

Can you generate a stack trace? You can do that one of two ways:

1. Run the program through gdb. Run "gdb ./eschalon_book_1" then type "run" and wait for it to segfault. When it does, type "bt full"

2. Generate a core dump, then analyze it in gdb. Run "ulimit -c unlimited", then run Book I. When it segfaults, it should say "core dumped" and create a core file. Load that file in gdb with "gdb eschalon_book_1 core", then type "bt full".

If you can get a stack trace, please post it here.

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