I did it the right way. See my screenshot. >:D
Hope you guys enjoy(ed) this!
-Knight
Update: This character's actually gotten a little tougher since I've been playing through the story...
THIS is what POWER looks like!!
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THIS is what POWER looks like!!
Last edited by Knightofhopex on July 26th, 2012, 10:43 pm, edited 1 time in total.
- Dragonlady
- Illustrious
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Re: THIS is what POWER looks like!!
Nice character. Now I know what it's like to wear heavy armor.
Sometimes the dragon wins...
Help save the earth. It's the only planet with CHOCOLATE!
Help save the earth. It's the only planet with CHOCOLATE!
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Re: THIS is what POWER looks like!!
Thank you! I'm glad you liked it!
You know if you ever decide you need some heavy metal, I have extra!!
The only annoying thing now is I can't find a copy of Chameleon to use... Grr.
The flaw in this build is that you run out of mana before you're done blasting the grubs that break your gear. I think that will go away once my dodge hits 100 though. >:D *crosses fingers*
You know if you ever decide you need some heavy metal, I have extra!!
The only annoying thing now is I can't find a copy of Chameleon to use... Grr.
The flaw in this build is that you run out of mana before you're done blasting the grubs that break your gear. I think that will go away once my dodge hits 100 though. >:D *crosses fingers*
- Lord_P
- Officer [Platinum Rank]
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Re: THIS is what POWER looks like!!
The pride and envy of fighters in all of Eschalon!
- MyGameCompany
- Officer [Platinum Rank]
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Re: THIS is what POWER looks like!!
Now I'm curious about that Dodge skill. I've never done anything with it. But I see the hive drone only had 8% to-hit. I might have to play through with a new character so I can experiment with that skill...
I did a Ninja-type character earlier this year that focused on Unarmed Combat, Hide in Shadows, and Move Silently. I'm thinking it might be fun to do a character that focuses exclusively on Unarmed Combat and Dodge - forget stealth, just walk confidently into a crowd of enemies in broad daylight and take 'em on!
I did a Ninja-type character earlier this year that focused on Unarmed Combat, Hide in Shadows, and Move Silently. I'm thinking it might be fun to do a character that focuses exclusively on Unarmed Combat and Dodge - forget stealth, just walk confidently into a crowd of enemies in broad daylight and take 'em on!
Troy
Former indie game developer
Check out my Book III mods: The Mystery of Rockhammer Mine and Expedition into West Mirkland
Former indie game developer
Check out my Book III mods: The Mystery of Rockhammer Mine and Expedition into West Mirkland
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Re: THIS is what POWER looks like!!
Thank you! I worked really hard on making the skills jive and getting the items, so that means a lot to me.Lord_P wrote: The pride and envy of fighters in all of Eschalon!
I plan on getting Elemental and Divination up to 11 each just for the more useful spells later on, if I still have levels left to gain after I pump dodge all the way up.
It definitely would be! I have to depend on buffs right now to kill Minotaur but I think that's going to change in a few more levels... Muahaha.MyGameCompany wrote:Now I'm curious about that Dodge skill. I've never done anything with it. But I see the hive drone only had 8% to-hit. I might have to play through with a new character so I can experiment with that skill...
I did a Ninja-type character earlier this year that focused on Unarmed Combat, Hide in Shadows, and Move Silently. I'm thinking it might be fun to do a character that focuses exclusively on Unarmed Combat and Dodge - forget stealth, just walk confidently into a crowd of enemies in broad daylight and take 'em on!
FYI, I believe Dodge takes away 1% of their hit chance per rank. Also, after dodging an attack, your chance to strike that enemy goes up by 10% for 1 round. If nothing else, it makes it much easier to heal myself back up during a fight.
Added note: Looks like dodge may have a maximum effect. After gaining several levels and adding ranks, I have gained no benefit against the same type of monster. It would be worth asking the developers what that actually is.
Re: THIS is what POWER looks like!!
I don't want to be a 'buzzkill' here, but you probably "over-pumped" your STR on that character in the screenshots - you probably should have maxed out your STR at STR=30, and then pumped the balance into either higher END and/or higher DEX.
Not quite - your character's chance of a successful "Dodge" increases by 1% with every 'level' in Dodge.Knightofhopex wrote:FYI, I believe Dodge takes away 1% of their hit chance per rank.
Yep - from my work on the subject, the improvement you get on your ToHit score on the 'Dodge-follow-up-attack' seems to cap out at a 50% improvement (e.g. an 'unbonused' ToHit score of 50% can only be improved to a ToHit score of 75% max after a successful 'Dodge' no matter how high your levels are in Dodge above Dodge=Level 5...)Knightofhopex wrote:Also, after dodging an attack, your chance to strike that enemy goes up by 10% for 1 round. If nothing else, it makes it much easier to heal myself back up during a fight.
Added note: Looks like dodge may have a maximum effect. After gaining several levels and adding ranks, I have gained no benefit against the same type of monster. It would be worth asking the developers what that actually is.
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Re: THIS is what POWER looks like!!
Oooh thanks for that info, IJBall. That helps a lot!