Food creation spell

Here's where all things related to Book III are being discussed!
Post Reply
tibun
Initiate
Posts: 6
Joined: February 10th, 2014, 6:08 pm

Food creation spell

Post by tibun »

Was this spell removed or what? I can not buy it anywhere....
User avatar
SpottedShroom
Captain Magnate
Captain Magnate
Posts: 1372
Joined: June 4th, 2010, 6:18 pm

Re: Food creation spell

Post by SpottedShroom »

It's been renamed Malachai's Gruel, and now produces less appetizing food, i.e. you can't sell it to merchants.
okashii
Senior Steward
Posts: 93
Joined: May 18th, 2010, 3:23 pm

Re: Food creation spell

Post by okashii »

I'm feeling a bit guilty that my old guide for Eschalon Book II "Tales of a food merchant" may have had something to do with the spell getting rebalanced in order to avoid breaking the game's economy.

Same goes for the change to Foraging skill. While the changes may appear less "fun" in the beginning, the decision was right in my opinion and clearly noticeable, I had to plan my expenses very wisely in Book III.

Luckily the everlasting pot of clam chowder makes up for the gruel spell =]
Randomizer
Captain Magnate
Captain Magnate
Posts: 1469
Joined: December 11th, 2007, 6:51 am
Location: Wandering the Rift

Re: Food creation spell

Post by Randomizer »

Foraging now provides food and water as well as alchemy ingredients at higher levels, even if it is cheap food.
User avatar
Weird Heather
Fellowcraft Apprentice
Posts: 54
Joined: February 9th, 2014, 5:06 pm
Location: Southern California

Re: Food creation spell

Post by Weird Heather »

I also prefer the way the foraging skill and the create food spell are handled in Book III. It would be nice if the changes could somehow be applied to Book II. In Book II, the foraging skill makes it far too easy to get endless money.

The new version of the create food spell is a great improvement. In Book II, and in many other role playing games, the spell conjures up perfect, appetizing food. In Book III, it makes more sense; it would take truly powerful magic to create a perfect salted fish out of thin air. An unappetizing slurry is a more likely result from such a spell. I especially love how the spell creates premium gruel at the higher levels; it is only slightly less revolting than the regular gruel. If this game had a penalty for morale loss, the gruel could have been even less desirable - truly an emergency food supply.
User avatar
AK_Marty
Officer [Bronze Rank]
Officer [Bronze Rank]
Posts: 262
Joined: June 28th, 2008, 3:33 pm
Location: Alaska The Great Land

Re: Food creation spell

Post by AK_Marty »

okashii wrote: Luckily the everlasting pot of clam chowder makes up for the gruel spell =]
Where is this pot of clam chowder of which you speak?? :?: :roll: :?:
Alaska Marty
"It looks a lot more like it does now than it used to!"
User avatar
Sslaxx
Council Member
Posts: 169
Joined: April 28th, 2008, 3:53 pm
Location: Malvern, UK
Contact:

Re: Food creation spell

Post by Sslaxx »

AK_Marty wrote:
okashii wrote: Luckily the everlasting pot of clam chowder makes up for the gruel spell =]
Where is this pot of clam chowder of which you speak?? :?: :roll: :?:
Macross Point, I think? No mecha there, though... just clam chowder.
Stuart "Sslaxx" Moore.
Farwalker
Officer [Silver Rank]
Officer [Silver Rank]
Posts: 382
Joined: June 30th, 2008, 8:50 pm

Re: Food creation spell

Post by Farwalker »

Yes, clam chowder is at Macross Point at the caravan. Pot is near the beach.

Strangely you don't even need to stand next to it to use it... apparently a bowl teleports to you if you can see the pot and want some. :D
Post Reply