Book III - World Maps

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raverdave2k
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Book III - World Maps

Post by raverdave2k »

I've just finished patching together all of the map files to create a full map of the Book III over world, available in 3 sizes, all of which can be found at the link below:

Book III Maps (Spoilers)
My modifications for Eschalon Book I: RaverDave's Book I Mod
My modifications for Eschalon Book II: Port Kuudad Tower - Now Open, Treasure Of The Orakur

All previous versions avaliable here
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dundonalddub
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Re: Book III - World Maps

Post by dundonalddub »

Thanks for the nice maps.
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Calathon
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Re: Book III - World Maps

Post by Calathon »

Very nice work indeed. Now I know what the Ghost Isle looks like. :wink:
"It is early morning, quiet and peaceful."
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Nevermore
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Re: Book III - World Maps

Post by Nevermore »

Thank you for sharing your work! Your maps are a really useful reference.
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Vroqren
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Re: Book III - World Maps

Post by Vroqren »

Thanks for this:
I have a question for BW (or anyone else who can answer) though. Where is the physical map of the starting region? It can only be accessed by that specific entrance south of Rockhammer, so I presume that just teleports you to a different region, not the one directly south of Rockhammer itself.
I just noticed this though, and was merely curious where the region actually lies in relation to the others.

Check out my walkthroughs:
Character: here
Book I: here

Book II: here
Fathamurk: here
Book III: here
SpottedShroom wrote:There's evil and then there's just being contrary to your own best interests
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xolotl
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Re: Book III - World Maps

Post by xolotl »

Vroqren wrote:I just noticed this though, and was merely curious where the region actually lies in relation to the others.
Yeah, physically it lies inbetween Rockhammer and Deadman's Strand. On a more technical level, most of the maps in the "overworld" have filenames of the format XXYY.map - Rockhammer is 5050.map, Southern Boglands is 4950.map, Elderoak Forest is 4949.map, etc. (Those maps using the numbered-filename system don't even have "explicit" links between them - the engine just loads the "next map" based on the numbers.) Your starting map is just called weeping_mountain.map, so it's totally outside that system, and there are explicit links at the edges of the maps between those two.
ikbenrichard
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Re: Book III - World Maps

Post by ikbenrichard »

thank you for sharing the eschalon book 3 map !!
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xolotl
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Re: Book III - World Maps

Post by xolotl »

Thanks for sharing these, by the way! I actually had some exported myself which I had been planning on posting eventually, but you beat me to the punch. :)
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