Take a look at DGZeya's post, a few posts above your own. The one with the three "spoiler" sections. :)leonxim wrote:Thanks for this Mod. Trouble is that im not very good in maths so failed to enter. i need code. i've finished playing Rockhammer Mine Lvl 3 and its really well done. i enjoyed it very much.
Book III Mod: Alchemist's Tower in Moonrise (update 4/11/14)
Re: Book III Mod: Alchemist's Tower in Moonrise (update 4/11
Re: Book III Mod: Alchemist's Tower in Moonrise (update 4/11
Already read them all earlierxolotl wrote:Take a look at DGZeya's post, a few posts above your own. The one with the three "spoiler" sections.leonxim wrote:Thanks for this Mod. Trouble is that im not very good in maths so failed to enter. i need code. i've finished playing Rockhammer Mine Lvl 3 and its really well done. i enjoyed it very much.
i tried my best & spent many hours already without results. After getting the code i'll reconsider why i couldn't figure it out.
Re: Book III Mod: Alchemist's Tower in Moonrise (update 4/11
To expand on DGZeya's last hint: One final nudge: Aaaand in the end:leonxim wrote:i tried my best & spent many hours already without results. After getting the code i'll reconsider why i couldn't figure it out.
Re: Book III Mod: Alchemist's Tower in Moonrise (update 4/11
Thanks xolotl . i really appreciate your help
Re: Book III Mod: Alchemist's Tower in Moonrise (update 4/11
No problem!leonxim wrote:Thanks xolotl . i really appreciate your help :)
Anyway, those two are actually unrelated:
Re: Book III Mod: Alchemist's Tower in Moonrise (update 4/11
@xolotli i was asking for the code of base entrance im still outside stuck on the graveyard
Re: Book III Mod: Alchemist's Tower in Moonrise (update 4/11
Oh, oh! Sorry, I misunderstood. I'd assumed you were stuck at the "7!" lock, which you'll run into much later.leonxim wrote:@xolotli i was asking for the code of base entrance :lol: im still outside stuck on the graveyard :lol:
For this one:
Re: Book III Mod: Alchemist's Tower in Moonrise (update 4/11
Hmmm. i don't think its a wise idea to improvise oneself in playing with others minds. if i want to improvise myself, i'll choose something good, something Best.xolotl wrote: For this one:
im not much of the talker mate. i found out most of the talks we do whole day are useless. meaningless. so i preferred or we could say chose silence better than that. We all are free to choose what we prefer Our choices decides our next destination.
The code please....
Re: Book III Mod: Alchemist's Tower in Moonrise (update 4/11
xolotl wrote:
ok, its been nice talking to you mate Like i just replied there that its because i was supposed to visit here i'll stay in touch
- Kreador Freeaxe
- Major General
- Posts: 2426
- Joined: April 26th, 2008, 3:44 pm
Re: Book III Mod: Alchemist's Tower in Moonrise (update 4/11
Weird Heather, I wanted to pop in and add my compliments on the Alchemist's Tower mod. Lots of fun. Lots of cool loot. Great gag loot. So (*) EW*H )&$ many traps...
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Kill 'em all, let the sysadmin sort 'em out.
Kill 'em all, let the sysadmin sort 'em out.
- Weird Heather
- Fellowcraft Apprentice
- Posts: 54
- Joined: February 9th, 2014, 5:06 pm
- Location: Southern California
Re: Book III Mod: Alchemist's Tower in Moonrise (update 4/11
I've been busy this week and haven't been able to visit the site for a few days. Thanks, xolotl, for providing all of those hints. I suppose those math-related puzzles can be a bit devious. (There will be more of them in my upcoming mod.)
I'm glad people have been enjoying this mod. I had a lot of fun making it. If you like this one, the big one I'm working on now will have some similar characteristics, but it will be a lot nastier.
I'm glad people have been enjoying this mod. I had a lot of fun making it. If you like this one, the big one I'm working on now will have some similar characteristics, but it will be a lot nastier.
Re: Book III Mod: Alchemist's Tower in Moonrise (update 4/11
This one was really "Insane" i loved playing it & the special items.... muahhh
Great job mate great job
Great job mate great job
Re: Book III Mod: Alchemist's Tower in Moonrise (update 4/11
Yo Weirdo! I have not paid attention to this section of comments for so long I forgot when I started your mods. I have the tower and rockhamnmer mines/rooms and west of Frogland. Was this comment made before or after those mods were available... I ask because i REALLY liked your mods and was hoping there would be more. What say you?Weird Heather wrote: If you like this one, the big one I'm working on now will have some similar characteristics, but it will be a lot nastier.
I will stay an initiate, please,let the officers, lieutenants, etc. do the brain work, I will be the grunt! GRRRR-Unt!
- Kreador Freeaxe
- Major General
- Posts: 2426
- Joined: April 26th, 2008, 3:44 pm
Re: Book III Mod: Alchemist's Tower in Moonrise (update 4/11
West Mirkland and level three of Rockhammer Mine were made by MyGameCompany. Alchemist's Tower and the expanded stuff around the first town are from Weird Heather. All four are really cool expansions.lilwoofer wrote:Yo Weirdo! I have not paid attention to this section of comments for so long I forgot when I started your mods. I have the tower and rockhamnmer mines/rooms and west of Frogland. Was this comment made before or after those mods were available... I ask because i REALLY liked your mods and was hoping there would be more. What say you?Weird Heather wrote: If you like this one, the big one I'm working on now will have some similar characteristics, but it will be a lot nastier.
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Kill 'em all, let the sysadmin sort 'em out.
Kill 'em all, let the sysadmin sort 'em out.