Basilisk Games founder Thomas Riegsecker talks a bit about game design in the latest edition of WFYI Art of the Matter.
We’re getting emails asking us for an update. There’s not much to tell – last September we announced that we had finished the design doc for our next RPG, a yet-to-be-named Sci-fi game. The phase we’re in now is building, building, building: a new game engine, a world to explore, and countless items to pick up and use. We don’t have anything to show off… yet. We’ll likely be pretty quiet for most of 2016 as we lock ourselves away in the studio and make magic.
More to come. Stay tuned!
Due to us updating the website earlier this year, some server path changes, and a host no longer carrying our files, some of the download links were broken. Sorry about that! All fixed now.
After a many years, dozens of revisions and tech tests, we have finalized the design doc and storyline for our next RPG. Yes, it is Sci-Fi. We are nowhere near ready to show off anything, so don’t get too excited- we just wanted to let everyone know that we’re still alive and that progress on the next game is being made!
A local community newspaper out of Brooklyn recently talked with Basilisk Games founder Thomas Riegsecker regarding game development and the state of the industry. You can check it out here:
Wow, great responses on our previous poll! Thanks to everyone who voted and commented.
We’ve fixed some scaling issues with our website- some people on mobile devices and narrow browsers had a lot of trouble seeing page content. Let us know if it works better for you now.
Basilisk Games is 10 years old! We would have never thought in 2005 that we’d still be here working on games in 2015. Time flies when you’re having fun, as they say!
To celebrate our 10-year anniversary, we’ve redesigned the website. Our last update was 6 years ago, so yeah, it was time (edit: although, with all the trouble we’ve had during the upgrade, no wonder we waited six years to do it. -BW). We’re also giving away some free T-Shirts with the new Basilisk logo. Visit here for a chance to win one. We’ll have other specials in the next few weeks.
Oh, and we’re sorry that we’re not quite ready to announce our next title. Rest assured that our next project is being worked on as you read this. More info to come…
Basilisk Games founder Thomas Riegsecker was recently interviewed by RPGWatch, discussing game development, Eschalon, and the future. Check it out:
Link: RPGWatch interview