Search found 11 matches

by Barchiesi
June 21st, 2008, 7:40 am
Forum: Eschalon: Book I
Topic: gfx.pak
Replies: 11
Views: 3953

Re: gfx.pak

just wanted to poke inside a little, how about a little hint? but i understand what you are saying. I forget that not everything i use is open source...sorry. May i continue asking for help? if not, please do close the thread
by Barchiesi
June 21st, 2008, 6:23 am
Forum: Eschalon: Book I
Topic: gfx.pak
Replies: 11
Views: 3953

Re: gfx.pak

yes, please do tell me.
Of course the people that created that pak could also point me in the right direction....
by Barchiesi
June 20th, 2008, 5:40 am
Forum: Eschalon: Book I
Topic: gfx.pak
Replies: 11
Views: 3953

Re: gfx.pak

tell me how you did it on a mac, what operating sistem and what programs you used. I'm very flexible. Thanks
by Barchiesi
June 19th, 2008, 5:30 pm
Forum: Eschalon: Book I
Topic: gfx.pak
Replies: 11
Views: 3953

Re: gfx.pak

I actually learned a lot about airport terminals googleing it.... too bad about the pak. Any ideas? rocketman28, I haven't quite understood if you managed to extract the files in it....did you?
by Barchiesi
June 18th, 2008, 7:24 am
Forum: Eschalon: Book I
Topic: gfx.pak
Replies: 11
Views: 3953

Re: gfx.pak

what would that be? the linux terminal? or is it an app, and if so, could you give me a link, because writing terminal in google really doesn't help...
by Barchiesi
June 16th, 2008, 8:11 am
Forum: Eschalon: Book I
Topic: gfx.pak
Replies: 11
Views: 3953

gfx.pak

Hello. I've been trying to open the gfx.pak present in the main folder of the game. I haven't concentrated much on it, but have tried several programs with no results. By hexediting it I'm 100% sure it's a pak, and not something else renamed to it. Could the developer please tell me something more?
by Barchiesi
June 13th, 2008, 4:23 am
Forum: Eschalon: Book I
Topic: [Project] Eschalon Book I Automap
Replies: 8
Views: 9204

Re: [Project] Eschalon Book I Automap

That map is actually pretty good, but no one has labelled anything yet. That would really help, like knowing the location of some secondary quest objective etc.. And then we will add dungeons.
by Barchiesi
June 12th, 2008, 6:55 am
Forum: Eschalon: Book I
Topic: [Project] Eschalon Book I Automap
Replies: 8
Views: 9204

Re: [Project] Eschalon Book I Automap

I admit, I was surprised that no one had done it before. Then I searched as you did and couldn't find anything...
I will continue then, right now I'm doing Western Tangletree. So if anyone wants to help, avoid that map. Do the dungeons
by Barchiesi
June 12th, 2008, 5:26 am
Forum: Eschalon: Book I
Topic: [Project] Eschalon Book I Automap
Replies: 8
Views: 9204

[Project] Eschalon Book I Automap

Hello. I noticed that sometimes I found it hard to find my way through the world in Eschalon Book I. Of course it could of been only me, knowing my scarce old-school RPG experience. So I decided to start a little project. Most people play in windowed mode (I presume), so usually there is plenty of ...
by Barchiesi
June 10th, 2008, 11:18 am
Forum: Eschalon: Book I
Topic: [Possible Bug] Two Cript keys from Leurik
Replies: 4
Views: 2194

Re: [Possible Bug] Two Cript keys from Leurik

I actually had to bash the crypt door anyway....., and it didn't remove my 2 keys once i retrieved the amulet and was out of the crypt. I will just drop them then.
by Barchiesi
June 9th, 2008, 7:29 am
Forum: Eschalon: Book I
Topic: [Possible Bug] Two Cript keys from Leurik
Replies: 4
Views: 2194

[Possible Bug] Two Cript keys from Leurik

I've just started the game, so i don't know much about the story and many therefore this might all be something correct. Basically i went to Leurik to get the crypt key so i can enter the Crypts and get my amulet. Before even talking to him, i went and destroyed the chest in his house, retrieving ...