It will be hard-line sci-fi (meaning no magic or voodoo like "the force", although it will feature fringe science).
Hey, this sounds GREAT! I'm so sick of magic (and of pseudoscience that's just magic in disguise). And existing SF games tend to be "real-time" space shooters. Ugh! As bad as I am ...
Search found 7 matches
- September 28th, 2009, 10:50 am
- Forum: GameTalk
- Topic: old school Sci-Fi RPG?
- Replies: 30
- Views: 27445
- September 28th, 2009, 10:22 am
- Forum: Eschalon: Book II
- Topic: Screenshot I must share....
- Replies: 18
- Views: 12565
Re: Screenshot I must share....
Speaking of screenshots, I like what I've seen,... except for the dark undergrounds. I know you've implemented gamma correction for this game (the only reason I didn't buy Book I ), but it still worries me a bit. Hopefully, there's a LOT of gamma correction possible...
Yeah, I know that dark ...
Yeah, I know that dark ...
- September 26th, 2008, 3:04 pm
- Forum: Eschalon: Book I
- Topic: How do you light dungeons?
- Replies: 9
- Views: 5870
Re: How do you light dungeons?
Maybe....get a new monitor? Or, have your cataracts fixed? :shock:
:lol:
Heh, heh. I'm 57. Just wait until you get there! My eyes definitely aren't what they used to be.
But my monitor is a ViewSonic 19" widescreen. It's a very fine monitor, though it might not suit this particular game, I ...
:lol:
Heh, heh. I'm 57. Just wait until you get there! My eyes definitely aren't what they used to be.
But my monitor is a ViewSonic 19" widescreen. It's a very fine monitor, though it might not suit this particular game, I ...
- September 26th, 2008, 8:24 am
- Forum: Eschalon: Book I
- Topic: How do you light dungeons?
- Replies: 9
- Views: 5870
Re: How do you light dungeons?
Should light up quite an area but it still won't make it as bright as daylight. That's the point. Your supposed to be afraid of the dark and shadows. :D
Sure, but the problem is not with my character . It's me, the player , who's having the problem.
When my first character explored the wine ...
Sure, but the problem is not with my character . It's me, the player , who's having the problem.
When my first character explored the wine ...
- September 25th, 2008, 8:04 pm
- Forum: Eschalon: Book I
- Topic: How do you light dungeons?
- Replies: 9
- Views: 5870
Re: How do you light dungeons?
Cat's eyes is actually pretty pathetic at lighting up a room. On it's own it's not quite as good as a torch but it does double the range of torchlight (though only the torch in your hand)...
Well, I started a new character (an archer/priest-type) and picked up Cat's Eyes right away. But when I ...
Well, I started a new character (an archer/priest-type) and picked up Cat's Eyes right away. But when I ...
- September 25th, 2008, 1:12 pm
- Forum: Eschalon: Book I
- Topic: How do you light dungeons?
- Replies: 9
- Views: 5870
Re: How do you light dungeons?
OK. Thanks for the quick reply!
I did check my monitor first thing, but it's already set at 100% brightness. The contrast is high, too, but not at the highest setting.
I may try combining light sources, then. I'll restart and emphasize magic, and see what happens.
Bill
I did check my monitor first thing, but it's already set at 100% brightness. The contrast is high, too, but not at the highest setting.
I may try combining light sources, then. I'll restart and emphasize magic, and see what happens.
Bill
- September 25th, 2008, 11:44 am
- Forum: Eschalon: Book I
- Topic: How do you light dungeons?
- Replies: 9
- Views: 5870
How do you light dungeons?
OK, I stumbled across this game yesterday and gave the demo a try. Everything was fine until I had to explore that underground wine cellar. Stumbling around in the dark is not fun, and even with a torch, I couldn't see anything. Maybe it would be possible at night, with all the lights in the house ...