Search found 4 matches
- March 1st, 2007, 5:16 pm
- Forum: Eschalon: Book I
- Topic: Q&A - Ask a question, Get an answer
- Replies: 534
- Views: 327888
- March 1st, 2007, 3:40 pm
- Forum: Eschalon: Book I
- Topic: Q&A - Ask a question, Get an answer
- Replies: 534
- Views: 327888
re: NPC schedules..
I think it can add to the gameplay if you cater for it in the design of quests. Schedules help make the world seem more believable and thus more immersive. I remember that closing hours were a time for 'night shopping' :) in Ultima VII for me. A triple crossbow under glass was ...
I think it can add to the gameplay if you cater for it in the design of quests. Schedules help make the world seem more believable and thus more immersive. I remember that closing hours were a time for 'night shopping' :) in Ultima VII for me. A triple crossbow under glass was ...
- March 1st, 2007, 12:26 am
- Forum: Eschalon: Book I
- Topic: Q&A - Ask a question, Get an answer
- Replies: 534
- Views: 327888
- March 1st, 2007, 12:19 am
- Forum: Eschalon: Book I
- Topic: Poll: Requiring Food and Water in RPGs
- Replies: 119
- Views: 99336