Search found 4 matches

by Dray
March 1st, 2007, 5:16 pm
Forum: Eschalon: Book I
Topic: Q&A - Ask a question, Get an answer
Replies: 534
Views: 327888


I don't like the idea of time of day schedules for NPCs and shops if it means simply they aren't accessible at certain times of day, but if that schedule means occasion for some burglary or other advantage-taking of that schedule, then I'm all for it. Basically, as long as a change of schedule ...
by Dray
March 1st, 2007, 3:40 pm
Forum: Eschalon: Book I
Topic: Q&A - Ask a question, Get an answer
Replies: 534
Views: 327888

re: NPC schedules..

I think it can add to the gameplay if you cater for it in the design of quests. Schedules help make the world seem more believable and thus more immersive. I remember that closing hours were a time for 'night shopping' :) in Ultima VII for me. A triple crossbow under glass was ...
by Dray
March 1st, 2007, 12:26 am
Forum: Eschalon: Book I
Topic: Q&A - Ask a question, Get an answer
Replies: 534
Views: 327888

Apologies if these questions have been asked before:

1. Are NPC schedules being implemented?
2. Is there a day/night and weather cycle?
3. Have you considered implementing a horse or similar mode of transport?
4. Any chance of an in-game movie? :)

Looks good guys!
by Dray
March 1st, 2007, 12:19 am
Forum: Eschalon: Book I
Topic: Poll: Requiring Food and Water in RPGs
Replies: 119
Views: 99336

Hi all - i only found out about this game yesterday (thanks RPGWatch) and was wondering if a decision about food / water has been made by the developers?

I voted for food & water - but strongly recommend introducing an option to disable the requirement to manually feed your character.

Why did I ...