Would this be the first person Shining in the Darkness style sci-fi party-based RPG engine?
For some reason when you mentioned that once, Shining in the Darkness is the type of first person engine that popped into my head. Such an obscure game for me to recall of when there are more obvious games I ...
Search found 4 matches
- July 12th, 2010, 9:09 pm
- Forum: Eschalon: Book II
- Topic: Any update on sales, possible expansion or Book III?
- Replies: 24
- Views: 15936
- July 12th, 2010, 8:56 pm
- Forum: Eschalon: Book II
- Topic: Torches for Sale!
- Replies: 16
- Views: 8256
Re: Torches for Sale!
Honestly, I would simply give the player 1 torch that never wears out. I know that cuts across the realism grain that adds so much to these games, but once my toHit was high enough I just never used them because the constant panel opening to switch my shield out got too annoying. I would use a ...
- June 20th, 2010, 11:29 am
- Forum: Eschalon: Book II
- Topic: Any update on sales, possible expansion or Book III?
- Replies: 24
- Views: 15936
Re: Any update on sales, possible expansion or Book III?
This has probably been answered in some form already, but I just don't have the time to do a thorough search.
With all this talk about making enough profit to fund development of Book III, are you implying that Basilisk Games' future hinges on such, or just that this particular project wouldn't ...
With all this talk about making enough profit to fund development of Book III, are you implying that Basilisk Games' future hinges on such, or just that this particular project wouldn't ...
- October 4th, 2009, 3:16 pm
- Forum: Eschalon: Book II
- Topic: What we're working on today...
- Replies: 31
- Views: 22302
Re: What we're working on today...
Meh... "Fury" and "Pummel" don't really complement each other. I think he was going for one big hit (picture Bruce Lee with a massive fist strike while screaming "YAAAAAAAAA!" with the tendons/veins popping out of his neck, then his opponent goes flying through a wall...). If it was going to be a ...