Search found 61 matches
- January 2nd, 2015, 2:24 pm
- Forum: Eschalon: Book III
- Topic: ESCHALON TRILOGY - Q&A (SPOILERS)
- Replies: 86
- Views: 111550
Re: ESCHALON TRILOGY - Q&A (SPOILERS)
To BW: Actually writing an e-book that contains the larger world mythology and the back stories of characters like Lilith, Baizel, Morgan, Erubor... might make money for Basilisk Games. I believe the Myst books did well. If it contains concept drawings, even better.
- October 3rd, 2014, 12:14 pm
- Forum: Modding - Eschalon: Book III
- Topic: Mini-Mods
- Replies: 2
- Views: 11201
Re: Mini-Mods
Here are additional mods I'm aware of. I played them all except for those created by Raverdave2k, and they're terrific. Six of these (starred) are not mini-mods; they're massive and expand the game to almost twice its size. Several of the large ones have succeeded in including NPCs and quests. Thank...
- September 28th, 2014, 9:40 pm
- Forum: Modding - Eschalon: Book III
- Topic: Weeping Mountain mini-mod
- Replies: 2
- Views: 11817
Re: Weeping Mountain mini-mod
This looks interesting -- however, when I enter the modified map, I'm in deep water and cannot move in any direction except back into Rockhammer.
- September 17th, 2014, 3:21 pm
- Forum: Modding - Eschalon: Book III
- Topic: Book II Mod: Return to Bastion Spire
- Replies: 112
- Views: 146169
Re: Book II Mod: Return to Bastion Spire
I just replayed Book III with all five mods (Alchemist's Tower, Rockhammer Mine, Rockhammer Small Dungeons, Sanctum, West Mirkland) and found it wonderful! The mods double the game length, are clever, beautiful and laden with goodies -- and Sanctum gives a fitting ending to the game. Are you still p...
- September 14th, 2014, 3:14 pm
- Forum: Eschalon: Book III
- Topic: Forgotten important point
- Replies: 0
- Views: 25542
Forgotten important point
I just started a brand-new game and cannot recall what conversation/quest will grant me access to Rockhammer Mine level 2. Can anyone refresh my memory? Many thanks in advance!
- August 29th, 2014, 9:16 am
- Forum: Modding - Eschalon: Book III
- Topic: The Sanctum: Mod for powerful wizards
- Replies: 88
- Views: 127833
Re: The Sanctum: Mod for powerful wizards
Yes, I guessed that would be the primary strategy for "Fire accurately" (from the description and necessary spell list) but didn't have the patience to figure out the positioning. I played the "positive" ending so far. I found it much more in keeping with the larger story and rea...
- August 28th, 2014, 10:27 pm
- Forum: Modding - Eschalon: Book III
- Topic: The Sanctum: Mod for powerful wizards
- Replies: 88
- Views: 127833
Re: The Sanctum: Mod for powerful wizards
Thank you for the pointers! I solved both "Fire Accurately" and "Cast Repeatedly" with the strategy for the latter, but I will need an outright spoiler for "Boil Indirectly", because the phoenix is immune to Supernova. ETA: I figured it out! Same strategy, different spe...
- August 28th, 2014, 7:13 pm
- Forum: Modding - Eschalon: Book III
- Topic: The Sanctum: Mod for powerful wizards
- Replies: 88
- Views: 127833
Re: The Sanctum: Mod for powerful wizards
Playing with the quests... I'm having difficulty solving "Boil indirectly" and "Fire accurately" -- can I have hints/spoilers for those? Many thanks!
- August 28th, 2014, 7:10 pm
- Forum: Modding - Eschalon: Book III
- Topic: Book III Mod: The Mystery of Rockhammer Mine
- Replies: 59
- Views: 93258
Re: Book III Mod: The Mystery of Rockhammer Mine
I really enjoyed this one, as well as the West Mirkland extension. Now rechecking the lava beds to ensure I didn't miss anything.
- August 28th, 2014, 7:03 pm
- Forum: Modding - Eschalon: Book III
- Topic: Book III small mod: Small Dungeons - Rockhammer (4/6/14)
- Replies: 11
- Views: 35756
Re: Book III small mod: Small Dungeons - Rockhammer (4/6/14
Just implemented and played this -- very nice work!
- August 27th, 2014, 9:36 pm
- Forum: Modding - Eschalon: Book III
- Topic: The Sanctum: Mod for powerful wizards
- Replies: 88
- Views: 127833
Re: The Sanctum: Mod for powerful wizards
Ok, updated to 1.021. May I have a hint/spoiler about the starting point? Many thanks!No, you need version 1.021, which adds formal mod support.
ETA: Found it... now investigating!
- August 26th, 2014, 9:14 pm
- Forum: Modding - Eschalon: Book III
- Topic: Book II Mod: Return to Bastion Spire
- Replies: 112
- Views: 146169
Re: Book II Mod: Return to Bastion Spire
Troy, the revised beta is even more terrific than the original! I have three spoiler requests -- I sent you a PM. Many thanks in advance.
- August 25th, 2014, 6:02 pm
- Forum: Modding - Eschalon: Book III
- Topic: The Sanctum: Mod for powerful wizards
- Replies: 88
- Views: 127833
Re: The Sanctum: Mod for powerful wizards
I still have version 1.0 of Book III. Can I play the Sanctum mod in it? If yes, can I have a hint/spoiler for the entry point? Clearly, it's not north of Fandugan pass, but the Astral Range is long!
Many thanks in advance!
Many thanks in advance!
- August 21st, 2014, 5:45 pm
- Forum: Modding - Eschalon: Book III
- Topic: Book II Mod: Return to Bastion Spire
- Replies: 112
- Views: 146169
Re: Book II Mod: Return to Bastion Spire
My opinion, as someone who prefers exploring to bashing, is that this mod doesn't need its difficulty ratcheted up any further.
- August 19th, 2014, 10:14 pm
- Forum: Modding - Eschalon: Book III
- Topic: Book II Mod: Return to Bastion Spire
- Replies: 112
- Views: 146169
Re: Book II Mod: Return to Bastion Spire
By invitation item, I mean what item I must carry to gain access to Bastion Spire level 5.
Again, many thanks for both the mod and the hints!
Again, many thanks for both the mod and the hints!