Search found 3777 matches
- August 18th, 2017, 2:44 pm
- Forum: Eschalon: Book I
- Topic: A few thoughts from my latest play through
- Replies: 13
- Views: 35235
Re: A few thoughts from my latest play through
The white squares issue was definitely a problem with BlitzMax's OpenGL driver, the last time I addressed it. That's likely to be the case again, and possibly no way to ever correct it unfortunately. BlitzMax is dead. X_x
- August 17th, 2017, 5:22 pm
- Forum: Eschalon: Book I
- Topic: A few thoughts from my latest play through
- Replies: 13
- Views: 35235
Re: A few thoughts from my latest play through
I started a replay of Book 1 a couple of weeks ago. Decided to make it challenging by using no magic and making my distance attack Thrown weapons. However, I play on a Mac. The maps covered in white squares is just too painful, so I dropped the idea. I think you've complained about this in the past...
- August 11th, 2017, 8:07 pm
- Forum: Eschalon: Book I
- Topic: A few thoughts from my latest play through
- Replies: 13
- Views: 35235
Re: A few thoughts from my latest play through
Great post, 'shroom! I can't tell you how good it makes me feel to know people still play Book 1 and get enjoyment out of it.
Re: Birthday!
100% RPG.
Re: Birthday!
Blissful belated birthday, Blatherbeard!
We have one month left in our "Summer Crunch" coding session. I'll do a "State of the Basilisk" address in late August to share where we are at with our games.
We have one month left in our "Summer Crunch" coding session. I'll do a "State of the Basilisk" address in late August to share where we are at with our games.
- July 2nd, 2017, 1:35 pm
- Forum: Eschalon: Book II
- Topic: Anyone ever notice the car horns in the background sounds of birds?
- Replies: 3
- Views: 10652
Re: Anyone ever notice the car horns in the background sounds of birds?
Haha, I've never heard that! Many of the sound effects came from Sound Effect CD collections. There are only a handful that I recorded myself. The birds definitely came from the sound effect collection, because I was living in downtown Indianapolis during that development and there was nowhere I cou...
- June 30th, 2017, 1:40 pm
- Forum: GameTalk
- Topic: Pillars of Eternity II swipe from Eschalon ;-)
- Replies: 20
- Views: 434106
- June 26th, 2017, 11:34 am
- Forum: GameTalk
- Topic: Pillars of Eternity II swipe from Eschalon ;-)
- Replies: 20
- Views: 434106
Re: Pillars of Eternity II swipe from Eschalon ;-)
Absolutely. It feels a lot like Eschalon, but in a new perspective. I think you'll like it.Painted Lady wrote: ↑June 26th, 2017, 8:35 amWell darn - I love isometric, but that's just a personal preference. Is it turn-based?
- June 26th, 2017, 8:08 am
- Forum: GameTalk
- Topic: Pillars of Eternity II swipe from Eschalon ;-)
- Replies: 20
- Views: 434106
Re: Pillars of Eternity II swipe from Eschalon ;-)
Speaking of Eschalon, remind me again why I cant get it on android? Eschalon was made with BlitzMax. It was a great development platform...in 2005. They never expanded the support to include consoles or mobile devices. We've moved on to Unity which does has support for all kinds of devices and plat...
- June 26th, 2017, 6:02 am
- Forum: GameTalk
- Topic: Pillars of Eternity II swipe from Eschalon ;-)
- Replies: 20
- Views: 434106
Re: Pillars of Eternity II swipe from Eschalon ;-)
Isn't there exploding barrels in Doom? I seem to remember there were. Edit: In fact, let's be honest, people love explosions so much, they jump at any opportunity to include them. https://www.youtube.com/watch?v=5V65dtKOk2Y :lol: Of course! My reaction was really a goof on them- they sounded a bit ...
- June 24th, 2017, 1:17 pm
- Forum: GameTalk
- Topic: Pillars of Eternity II swipe from Eschalon ;-)
- Replies: 20
- Views: 434106
Re: Pillars of Eternity II swipe from Eschalon ;-)
Hmm, yes those exploding barrels are cutting edge, Obsidian. You need to give a raise to whomever came up with that one.
There's a lot of new role-playing concepts in our upcoming SciFi RPG that Obsidian may be interested in swiping.
There's a lot of new role-playing concepts in our upcoming SciFi RPG that Obsidian may be interested in swiping.
- May 21st, 2017, 8:53 pm
- Forum: Eschalon: Book I
- Topic: Book 1 expansion?
- Replies: 11
- Views: 23630
Re: Book 1 expansion?
Book 1 expansion will not happen. We don't support that engine anymore.
We are currently working on a sci-fi RPG, and we may revisit world of Eschalon in the future, but there will be no further development on Book 1/2/3.
We are currently working on a sci-fi RPG, and we may revisit world of Eschalon in the future, but there will be no further development on Book 1/2/3.
- May 15th, 2017, 6:49 am
- Forum: Eschalon: Book I Support [Linux]
- Topic: a guide to setup eschalon book 1 on ubuntu 16.04 64bit
- Replies: 3
- Views: 31698
Re: a guide to setup eschalon book 1 on ubuntu 16.04 64bit
Thank you for this. I haven't tested it myself, but I am going to make this post sticky.
- May 1st, 2017, 1:27 pm
- Forum: General Chat
- Topic: A tiny update
- Replies: 5
- Views: 14521
A tiny update
I'm not sure why, but in the past 2 weeks I've gotten a flurry of messages asking for an update. I figured I could drop a quick note here and reach more people. Lately my attention has been more on The Next RPG rather than Zodiac . I guess that is the benefit of being truly independent- I can work o...
- April 29th, 2017, 3:05 pm
- Forum: Eschalon: Book I
- Topic: Many thanks to the developers of this game! ^_^
- Replies: 7
- Views: 33363
Re: Many thanks to the developers of this game! ^_^
At this point we have no plans to update the Eschalon games anymore, even if they become incompatible with modern hardware.