
Search found 19 matches
- October 29th, 2008, 1:13 pm
- Forum: Eschalon: Book I
- Topic: How did you learn about our game?
- Replies: 57
- Views: 28223
Re: How did you learn about our game?
Um.. I am sorry I can not help you out on this. I don't remember where I learned about the game. I mean, I just opened a chest and there it was.
Maybe one day I will be able to remember what happend.

- October 27th, 2008, 9:33 am
- Forum: Eschalon: Book II
- Topic: A more interactive world for Book II.
- Replies: 20
- Views: 12286
Re: A more interactive world for Book II.
The Noid wrote:You want to roleplay as Steven Ballmer??Gesion wrote:How about picking up a chair and throwing it


- October 27th, 2008, 9:19 am
- Forum: Eschalon: Book II
- Topic: Inventory Management
- Replies: 6
- Views: 3902
Re: Inventory Management
On this subject, actually, I noticed in Book I that if you use a Lore spell to identify an item, and then stack it with an unidentified version of this item (which the engine allows), all items in the stack revert to unidentified. I'm not sure if this is expected behaviour or a bug, but I can ...
- October 24th, 2008, 11:47 am
- Forum: Eschalon: Book II
- Topic: A more interactive world for Book II.
- Replies: 20
- Views: 12286
Re: A more interactive world for Book II.
Hmm.... What would be the point, though? In terms of improving gameplay or game experience, I mean?
Interactivity with people, of course... but... chairs? I don't know. I've seen games, of course, that let you sit in chairs or sleep in beds . . . it doesn't seem to add anything to the game ...
Interactivity with people, of course... but... chairs? I don't know. I've seen games, of course, that let you sit in chairs or sleep in beds . . . it doesn't seem to add anything to the game ...
- October 23rd, 2008, 3:49 pm
- Forum: Eschalon: Book II
- Topic: * BOOK II COMBAT OPTIONS *
- Replies: 44
- Views: 32091
Re: * BOOK II COMBAT OPTIONS *
CrazyBernie wrote:Hey! Don't be crimpin' my style! It was a perfectly played scenario... honest...
Keep your head up, it is shielded now.

- October 23rd, 2008, 12:52 pm
- Forum: Eschalon: Book II
- Topic: * BOOK II COMBAT OPTIONS *
- Replies: 44
- Views: 32091
Re: * BOOK II COMBAT OPTIONS *
Then there's the shield, and -possibly- dual-handling. Now I'm ready to believe that one could quaff a potion in ANY situation, as long as you have free hand! Not that you'd have to unequip your shield everytime (it's already annoying enough when you need to use a torch goddamnit) but its ...
- October 20th, 2008, 7:28 pm
- Forum: Eschalon: Book II
- Topic: NEWS ITEM: October 20, 2008 - Third monster profile is up
- Replies: 14
- Views: 8710
Re: NEWS ITEM: October 20, 2008 - Third monster profile is up
So if I get into trouble with another monster, can I cast that nifty missle shield and run under the plant for protection? It would be nice to watch the plant kill the monster chasing you. How do you like my new weapon? :twisted: I sure hope you still get the xp for killing the monster in a creative ...
- October 20th, 2008, 6:56 pm
- Forum: Eschalon: Book II
- Topic: Regeneration of Monsters
- Replies: 34
- Views: 23600
Re: Regeneration of Monsters
Just to throw in my thoughts on the subject. I would rather have the above ground areas never respawn unless there is a specific dangerous region that is just crawling with monsters. In place of respawning I would rather see a small chance of a random encounter. I also think that random encounters ...
- October 20th, 2008, 2:21 pm
- Forum: Eschalon: Book II
- Topic: What type of Quests?
- Replies: 40
- Views: 41170
Re: What type of Quests?
I enjoy the “go kill the rats in the basement” type quests, but sometimes I would like the side quest to be more involved and have a little more impact on the story. Here is the base run down of a quest I would like to see.
Early on in the game when you are being introduced to the main quest have ...
Early on in the game when you are being introduced to the main quest have ...
- October 20th, 2008, 10:02 am
- Forum: Eschalon: Book II
- Topic: Do you want loot/pick lock/disable trap to be changed ?
- Replies: 74
- Views: 42568
Re: Do you want loot/pick lock/disable trap to be changed ?
In response to all those people complaining about others re-loading the game. WHY DO YOU CARE HOW OTHER PEOPLE PLAY A SINGLE PLAYER GAME. Get over it. If you don't want to re-roll don't, but don't force people do it your way, or you just take the fun away from them. How would you like it if you ...
- July 30th, 2007, 9:55 am
- Forum: Eschalon: Book I
- Topic: Eschalon Teaser "World Premiere"
- Replies: 40
- Views: 27991
- July 30th, 2007, 9:45 am
- Forum: Eschalon: Book I
- Topic: Two Weapon Fighting?
- Replies: 26
- Views: 19706
- July 27th, 2007, 11:14 am
- Forum: Eschalon: Book I
- Topic: Two Weapon Fighting?
- Replies: 26
- Views: 19706
My very first question would be what are the qualifications for your sources. Are they expierienced fighters, or are they just history buffs who have no real combat expierience.
I have studied martial arts for many years, and I have fought with two weapons. It is not even close to as hard as they ...
I have studied martial arts for many years, and I have fought with two weapons. It is not even close to as hard as they ...
- July 26th, 2007, 3:28 pm
- Forum: Eschalon: Book I
- Topic: Two Weapon Fighting?
- Replies: 26
- Views: 19706
- July 26th, 2007, 11:57 am
- Forum: Eschalon: Book I
- Topic: Two Weapon Fighting?
- Replies: 26
- Views: 19706
It would seem that we are both correct depending upon the point of view you choose to take on the matter.
To me martial arts includes any form of combat that one dedicates themselves to in order to perfect the use of the style.
It seems that your take on a martial art is the traditional oriental ...
To me martial arts includes any form of combat that one dedicates themselves to in order to perfect the use of the style.
It seems that your take on a martial art is the traditional oriental ...