Search found 78 matches
- April 17th, 2012, 9:10 am
- Forum: GameTalk
- Topic: Legend of Grimrock
- Replies: 55
- Views: 44489
Re: Legend of Grimrock
Also to use ammo, do I have to equip it in what slot? You have to "wield" it, i.e. have it your hand. This means using missile weapons takes two hands, one for the weapon and the other for the ammo. Speaking of ammo, even if arrows seem sparse, they can be reused just like thrown weapons,...
- April 17th, 2012, 6:10 am
- Forum: GameTalk
- Topic: Legend of Grimrock
- Replies: 55
- Views: 44489
Re: Legend of Grimrock
With regards to missile weapons, there's a sling to be found on dungeon level 2 (i.e. one level before the bow, mentioned above). It uses the ubiquitous rocks for ammo, naturally.
- August 31st, 2009, 6:38 am
- Forum: GameTalk
- Topic: Torchlight: Like FATE mixed with Mythos...
- Replies: 37
- Views: 18765
Re: Torchlight: Like FATE mixed with Mythos...
Ooh, that looks pretty good, even though the art style is a tad too cartoony for my taste. Never the less, the style is consistent and very well made, plus the animations are very good. So no problems really. A "point and click" editor is a BIG bonus. Will definitely keep my eye on this. T...
- August 21st, 2009, 3:37 am
- Forum: GameTalk
- Topic: Daggerfall is now Freeware
- Replies: 38
- Views: 20443
Re: Daggerfall is now Freeware
I try to rotate the old in with the new to help me remember where the good stuff really came from. Yeah, same here actually. DOSBox is in constant use on my computer. But unfortunately sometimes old is too old - some games haven't aged that well (and I'm not talking about graphics here). Case in po...
- August 20th, 2009, 3:12 pm
- Forum: GameTalk
- Topic: Daggerfall is now Freeware
- Replies: 38
- Views: 20443
Re: Daggerfall is now Freeware
Ahh, the memories! Has it really been over 10 years since I played those games? My, my, time sure flies.BasiliskWrangler wrote:play a little Duke Nukem 3D or Descent
- December 17th, 2008, 4:06 pm
- Forum: GameTalk
- Topic: Making A Game.
- Replies: 16
- Views: 8874
Re: Making A Game.
Is anybody aware of a "traditional" RPG where hit points doesn't differ between classes? By traditional I assume you mean Pen and Paper RPGs. There are many such rule systems (RuneQuest and GURPS, to name the first two that to mind) and the effect of such systems is that players take comb...
- July 4th, 2008, 5:08 am
- Forum: GameTalk
- Topic: Ultima Underworld
- Replies: 11
- Views: 6603
Re: Ultima Underworld
Oh, sorry. I just trusted the date given on the link (which says it's from 1994), but didn't actually d/l the patch to check it out. My bad.Saxon1974 wrote:The uw.exe file in that patch that you mentioned is dated from 1992.
- July 3rd, 2008, 11:02 am
- Forum: GameTalk
- Topic: Ultima Underworld
- Replies: 11
- Views: 6603
Re: Ultima Underworld
Hmm, if memory serves, there is no 100% cure to that bug, unfortunately. :( The patch helps but does not completely remove the problem and therefore you're pretty much forced to live with it. If I understood you correctly, you got the inventory problem after you applied the patch? Not only that, but...
- June 30th, 2008, 4:43 pm
- Forum: GameTalk
- Topic: Remember when
- Replies: 25
- Views: 13376
Re: Remember when
Ahh, got to share this. If you don't want to watch it all, go to 1:30 when he goes on to the text adventures. It's hilarious!
http://www.youtube.com/watch?v=7oe3ZSMz ... re=related
Get ye flask!
http://www.youtube.com/watch?v=7oe3ZSMz ... re=related
Get ye flask!
- June 30th, 2008, 4:38 pm
- Forum: GameTalk
- Topic: Remember when
- Replies: 25
- Views: 13376
Re: Remember when
Ahh, the good old text adventures! Must've played nearly all Infocom's and a good deal of Level 9's games, among others. I have great memories of them (just check my sig)... and some great frustrations with them as well. ;) You see: a key > Get key You cannot get the key What do you mean I cannot ge...
- June 30th, 2008, 4:16 pm
- Forum: GameTalk
- Topic: Ultima Underworld
- Replies: 11
- Views: 6603
Re: Ultima Underworld
This was originally billed as an action RPG game however, in playing it I would say its more of an RPG then many games coming out today sold as an RPG. Amen! Couldn't agree more. I love both Ultima Underworlds. However, I can see why they were called action RPGs back in the day - that first-person ...
- June 18th, 2008, 11:11 am
- Forum: GameTalk
- Topic: old school Sci-Fi RPG?
- Replies: 30
- Views: 25936
Re: old school Sci-Fi RPG?
There were couple of Traveller (well, MegaTraveller) CRPGs back in the early 90's, how about them? I seriously doubt they were the inspiration though. (Note: I never played them, although I did play PnP Traveller in its various incarnations.)
- June 18th, 2008, 11:05 am
- Forum: GameTalk
- Topic: Wow, this I have to recommend! Tortured Hearts!
- Replies: 7
- Views: 6148
Re: Wow, this I have to recommend! Tortured Hearts!
Thanks for the tip, Saxon1974! Sure looks promising. Have to check it out.
- June 13th, 2008, 10:44 am
- Forum: GameTalk
- Topic: old school Sci-Fi RPG?
- Replies: 30
- Views: 25936
Re: old school Sci-Fi RPG?
This sounds very, very interesting! I'm definitely looking forward to a sci-fi game from Basilisk Games. Two thumbs up for going with hard(ish) sci-fi! IMO, it's a lot better genre than the more common fantasy-with-lasers mumbo-jumbo sci-fi. Can't wait to hear more (but finish Book II first).
- June 13th, 2008, 10:32 am
- Forum: Eschalon: Book II
- Topic: Book II Questions Thread
- Replies: 109
- Views: 71776
Re: Book II Questions Thread
Oooh, excellent! Glad to have been wrong in my guess above.BasiliskWrangler wrote:The equipment presets that are mentioned will take one round per item swapped