Search found 8 matches

by Benedict
May 21st, 2010, 2:19 am
Forum: Eschalon: Book II
Topic: Effects of skills? Particularly elemental
Replies: 1
Views: 1529

Effects of skills? Particularly elemental

Hi everyone, playing a mage at the moment and was wondering whether it was worth getting my elemental magic above the level needed to cast the top tier of spells. I have a vague recollection from Book 1 that it didn't contribute to the damage or power of spells at all.

If so what skill is needed ...
by Benedict
November 29th, 2007, 7:28 am
Forum: Eschalon: Book I
Topic: Q&A - Ask a question, Get an answer
Replies: 534
Views: 335976

chrisglie wrote:Is there a way to turn off all music and sound completely?
Turn off your speakers?
by Benedict
November 26th, 2007, 10:30 am
Forum: Eschalon: Book I
Topic: just how balanced and bug free is the game?
Replies: 55
Views: 26874

Re: Unbalanced

Effidian wrote:
leonhartt wrote:Agreed on the last part. It's hard to play as a pure rogue in my opinion.
Hide in Shadows and fighting at night is your friend. Once Hide in Shadows gets higher, you can hit and not break your hide.

.
Do you do additional damage hitting from hidden? Or is it just that they can't hit you?
by Benedict
November 26th, 2007, 9:38 am
Forum: Eschalon: Book I
Topic: just how balanced and bug free is the game?
Replies: 55
Views: 26874

Re: Unbalanced



Light armor skill is almost essential in the beginning as there is not enough money to purchase any heavy armor, but it's a waste of 3 skill points to pick it up for fighters who will stop using it once they can buy heavy armor.

Is the penalty that big? You only seem to get it once no matter ...
by Benedict
November 26th, 2007, 9:13 am
Forum: Eschalon: Book I
Topic: Spell Damage Efficency - Math - Spell spoilers
Replies: 35
Views: 19488


How does the mana gain per level work? I think I've got intelligence of 20 and perception of 30 and I see to be getting about 9 per level at around level 3 / 4, does the amount per level decrease for higher levels?

It stays at +9 if you keep your stats where they are now. Every 10 Int above 10 ...
by Benedict
November 26th, 2007, 4:50 am
Forum: Eschalon: Book I
Topic: Spell Damage Efficency - Math - Spell spoilers
Replies: 35
Views: 19488

This means that while my mana has been going up a steady 7 or so every level, enemies hitpoints have been going up at a much faster rate.



I am wearing a meditation amulet when I sleep. Here's my current stats, in case you're curious.

str dex endurance spd int wis per con
15 14 20 10 30 24 26 ...
by Benedict
November 23rd, 2007, 10:22 am
Forum: Eschalon: Book I
Topic: Q&A - Ask a question, Get an answer
Replies: 534
Views: 335976

Benedict: there were a few class-specific attack features that were left out at the last minute because of complications in balancing, but overall the effect for Rogues is very similar: Hiding in Shadow/Move Silent does give you some benefits to fighting and protection, so characters built on ...
by Benedict
November 23rd, 2007, 9:21 am
Forum: Eschalon: Book I
Topic: Q&A - Ask a question, Get an answer
Replies: 534
Views: 335976



Yes, there are combat options. Besides the standard attack, each Class will have an attack style that is unique to them and is based on associated Skills. For example, the Rogue gets a "Backstab" attack option, but only while using a dagger and only while the charcater is hidden by use of the ...