Search found 13 matches
- May 11th, 2010, 10:31 pm
- Forum: Eschalon: Book II
- Topic: Book II Midnight Release?
- Replies: 9
- Views: 6386
Re: Book II Midnight Release?
I can wait a little longer, it'll be worth the wait!
- January 13th, 2008, 7:37 am
- Forum: Eschalon: Book II
- Topic: Wish List for Book II?
- Replies: 133
- Views: 69715
I am very happy with Eschalon: Book I. I haven't had so much fun since the original Civilisation came out! Three things I would like to see are: 1. Artificer Class - with an artificer skill which allows the creation of arrows and thrown weapons, and at high level, the ability to create items out of ...
- January 12th, 2008, 5:37 pm
- Forum: Eschalon: Book I
- Topic: Regen Rates?
- Replies: 2
- Views: 2177
- January 12th, 2008, 3:47 am
- Forum: Eschalon: Book I
- Topic: Mercantile skill
- Replies: 10
- Views: 5330
Mercantile is very valuable if you don't want to use alchemy. I've found as little as 5 skill points can make a reasonable difference buying and selling equipment or consumables. I typically invest 3 points and startup and have the five points by level 3. Finding the book pumps mercantile up to 7, a...
- January 12th, 2008, 3:21 am
- Forum: Eschalon: Book I
- Topic: Magic user with unarmed combat seems optimal
- Replies: 7
- Views: 4015
- January 10th, 2008, 9:02 pm
- Forum: Eschalon: Book I
- Topic: Magic user with unarmed combat seems optimal
- Replies: 7
- Views: 4015
- January 10th, 2008, 3:22 pm
- Forum: Eschalon: Book I
- Topic: Magic user with unarmed combat seems optimal
- Replies: 7
- Views: 4015
- January 10th, 2008, 3:12 pm
- Forum: Eschalon: Book II
- Topic: Book II - The Journey Begins
- Replies: 13
- Views: 17056
- January 10th, 2008, 6:46 am
- Forum: Eschalon: Book II
- Topic: What type of engine for Book II
- Replies: 91
- Views: 65881
Please keep it solo, and 30-40 hours game play. The story line, the combats, the puzzles, the traps, the tactics, the loot make it fun! I'd be happy with the same engine but with a few more graphics options and tweaking of skills. I'm happy to continue to play just humans, but I suspect that others ...
- January 5th, 2008, 6:44 pm
- Forum: Eschalon: Book I
- Topic: Huge kudos to all the folks at Basilisk Games
- Replies: 3
- Views: 2262
Agree, This game is just such a breath of fresh air. I love the simple and clean interface, non-restrictive classes, balanced economic system and open gameplay. I also like that the game has the option for people to play hardcore (i.e. don't restore after you die), or can use save/restore system to ...
- January 5th, 2008, 6:30 pm
- Forum: Eschalon: Book I
- Topic: The Rogue Path
- Replies: 0
- Views: 2267
The Rogue Path
Of all the characters I've plyed so far, the Rogue has been the most tactically interesting and fun! While the Fighter can out tank enemies, and the magicians / healers have innately powerful and flexible abilities, the Rogue can make his enemies fear the dark! Hide in Shadows has been great fun, an...
- January 4th, 2008, 7:00 pm
- Forum: Eschalon: Book I
- Topic: Dodge and attack types
- Replies: 0
- Views: 2162
Dodge and attack types
Hi, I have been playing this wonderful game for a few weeks now I'm having great fun! I've now currently playing a Fighter with Swords, Heavy Armour and Dodge. Can someone please confirm if Dodge works against melee attacks only, or ALL attacks including missile and magical attacks? (such as fire da...
- January 4th, 2008, 6:51 pm
- Forum: Eschalon: Book I
- Topic: Character Balancing
- Replies: 69
- Views: 33034