Search found 1309 matches

by SpottedShroom
May 8th, 2017, 4:10 pm
Forum: Eschalon: Book II
Topic: Just got the Crux of fire, and can't find Korren
Replies: 12
Views: 15388

Re: Just got the Crux of fire, and can't find Korren

Hm. Erubor is supposed to be there, yes, but his quest is entirely optional. It directs you to the wizard tower on the river west of Port Kuudad. You can still explore it, even if you don't get the XP.
by SpottedShroom
May 4th, 2017, 5:57 pm
Forum: Eschalon: Book II
Topic: Just got the Crux of fire, and can't find Korren
Replies: 12
Views: 15388

Re: Just got the Crux of fire, and can't find Korren

Sorry not to get back to you for a while. I hope you're still playing. I agree, it looks like Korren has vanished from the Crius Vindica map! I don't suppose you killed him last time you were there? I don't know how else he would have vanished, and I haven't heard of this problem before. Anyway, the...
by SpottedShroom
May 4th, 2017, 4:00 pm
Forum: Eschalon: Book I
Topic: Savefile Character / Map Editor v1.0.1 (April 15, 2014)
Replies: 228
Views: 192541

Re: Savefile Character / Map Editor v1.0.1 (April 15, 2014)

When you edit a non-savegame map, you only have the opportunity to give the name of an item - the game will fill it in later with the correct information. Editing savegame maps or character saves, you can edit items freely, which means you can make items that don't exist in the game - a sword with 9...
by SpottedShroom
May 1st, 2017, 3:22 pm
Forum: General Chat
Topic: A tiny update
Replies: 5
Views: 12262

Re: A tiny update

Woo, new RPG! Your loyal alpha testers are standing by as always, when the time comes :)
by SpottedShroom
April 29th, 2017, 9:30 pm
Forum: Eschalon: Book I
Topic: Many thanks to the developers of this game! ^_^
Replies: 7
Views: 23377

Re: Many thanks to the developers of this game! ^_^

BasiliskWrangler wrote: April 29th, 2017, 3:05 pm At this point we have no plans to update the Eschalon games anymore, even if they become incompatible with modern hardware.
One more reason to release the source! /deadhorse
by SpottedShroom
April 28th, 2017, 5:47 pm
Forum: Eschalon: Book II
Topic: Just got the Crux of fire, and can't find Korren
Replies: 12
Views: 15388

Re: Just got the Crux of fire, and can't find Korren

What are your active quests? Maybe you missed one of the in-between steps? Can you zip up a copy of your save file and post it here? Then we should be able to tell for sure what's wrong. If you click the version number of the game at the launch screen, it should tell you where your saved game files ...
by SpottedShroom
April 28th, 2017, 3:44 pm
Forum: Eschalon: Book I
Topic: Many thanks to the developers of this game! ^_^
Replies: 7
Views: 23377

Re: Many thanks to the developers of this game! ^_^

Glad you enjoyed it! Book II is significantly longer than Book I, so I'm not surprised you're still working through it. The popular opinion is that Book III is the shortest, but it has the most fan-made expansions. People have been typo-hunting on here for years, but I'm not surprised there are stil...
by SpottedShroom
April 27th, 2017, 3:47 pm
Forum: Eschalon: Book I
Topic: Mondering about the non skill books in game
Replies: 3
Views: 9219

Re: Mondering about the non skill books in game

You could pull the content out of the game files pretty easily, I think. One of the files in the Book I distribution is just a renamed zip file (is is still called datapak in Book I?). You can unzip it and look at the text files inside, one of which has the books in it.
by SpottedShroom
April 24th, 2017, 8:55 pm
Forum: Eschalon: Book I
Topic: some questions? from a newb?
Replies: 6
Views: 14492

Re: some questions? from a newb?

There's no way to move points once you've placed them. 5 in both of those skills is perfectly reasonable, though.
by SpottedShroom
April 21st, 2017, 6:26 pm
Forum: Eschalon: Book I
Topic: some questions? from a newb?
Replies: 6
Views: 14492

Re: some questions? from a newb?

Any end game character you can look up to? I think you're asking for an example of an end-game character. If so, check out the ones in this thread: http://basiliskgames.com/forums/viewtopic.php?t=707 Maybe start at the end since many of the early images are broken now, and people didn't start posti...
by SpottedShroom
April 17th, 2017, 7:12 pm
Forum: Eschalon: Book I Support [Macintosh]
Topic: Won't open - ERROR: gfx.pak missing
Replies: 3
Views: 31103

Re: Won't open - ERROR: gfx.pak missing

Hm. Unfortunately I don't have a Mac copy of Book I, but I have a few follow-up questions that may help us get closer to the problem. It looks like you're running version 1.06, which is the latest. Did you purchase it direct from Basilisk Games, or from a third party like Steam? What version of Mac ...
by SpottedShroom
March 30th, 2017, 5:02 pm
Forum: Modding - Eschalon: Book III
Topic: Engine ?
Replies: 10
Views: 54245

Re: Engine ?

As I mentioned above, there is a map editor, although it's not official. It's pretty full-featured.
by SpottedShroom
March 29th, 2017, 12:13 pm
Forum: Modding - Eschalon: Book III
Topic: Engine ?
Replies: 10
Views: 54245

Re: Engine ?

Namely, open sourcing means I lose all control over the software, and it will be impossible to protect the code form being re-skinned and re-sold as a new game. This bit doesn't have to be true. You can choose a non-commercial license for the code. And of course, I assume you wouldn't offer license...
by SpottedShroom
March 28th, 2017, 4:57 pm
Forum: Modding - Eschalon: Book III
Topic: Engine ?
Replies: 10
Views: 54245

Re: Engine ?

Some of the regulars around here have been asking about open-sourcing the engine for some time. I guess it couldn't hurt to ask again now. How's about it, BW?
by SpottedShroom
March 27th, 2017, 4:51 pm
Forum: Modding - Eschalon: Book III
Topic: Engine ?
Replies: 10
Views: 54245

Re: Engine ?

The only way I'm aware of anyone creating mods is by building new maps with xolotl's editor . In Book I/II, you can only make "savegame mods," which are most safely applied just after creating a new character but also give you the ability to make custom items. In Book III, we got official mod suppor...