Survival skill is supposed to help against disease, and I pumped a couple of points into it early, knowing that as an atheist I woudln't be able to rely on healing. That was a bad idea, and with healing wells around even increased hp recovery was too little. I have an impression high Mercantile/Lore skill would help me much more - I would have more money and buy cures cheaper.
I have a suggestion to tweak Survival skill. Currently, diseases are, as far as I can tell, permanent. Eschalon has no time limit, so it would be abusable if you could just outwait a disease. Instead, I suggest that "time is measured in xp". After a certain xp gain, or perhaps at level up, a disease disappears. Survival skill should make it much quicker.
This way, potions would still be a very good (fast, but expensive) way of getting rid of diseases. At the same time you _could_ get rid of disease in a natural way, if you were willing to put up with temporary inconvenience.
(speaking of atheists, by the way, poltergeists were pathetic)
A change to Survival skill
- Kreador Freeaxe
- Major General
- Posts: 2446
- Joined: April 26th, 2008, 3:44 pm
I posted a slightly different take on this here:
http://www.basiliskgames.com/forums/vie ... 1331#11331
However, I think that you're right that Survival skill should offer a second (or is it third?) method of curing disease. Just like in the current game you can pick a lock if you have the skill, you can melt it if you know the spell, or you can just bash the door or chest until it breaks.
Depending on your skill level in Survival, you should be able to find natural cures for various diseases, rather than the potions or spells.
http://www.basiliskgames.com/forums/vie ... 1331#11331
However, I think that you're right that Survival skill should offer a second (or is it third?) method of curing disease. Just like in the current game you can pick a lock if you have the skill, you can melt it if you know the spell, or you can just bash the door or chest until it breaks.
Depending on your skill level in Survival, you should be able to find natural cures for various diseases, rather than the potions or spells.
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Kill 'em all, let the sysadmin sort 'em out.
Kill 'em all, let the sysadmin sort 'em out.