Too difficult... what's wrong with me?
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Re: Too difficult... what's wrong with me?
Palog from what I can see you seem to playing this game with more honor than I have been so good job on that.
When I was first playing the game I went Rogue too and I found it difficult as I spread my skill points out not knowing what to go for. Let me offer one immediate recommendation.
Even one point in divination will make things easier, in fact for a rogue going beyond one point is never really needed. The major reason here is the healing spell, cat's eyes, leatherskin, and bless (which you have already). Yes the spells are expensive, but they are worth it! particularly the first three. Now if you want to remain the strict rogue then more power to you! Just know it's going to be hard for a while, it WILL get easier but it will take some work and level gains.
A tip for resting though: take short naps about 5 game hours long or shorter if necessary. The more wakeful you are in your resting the less often you'll be ambushed by enemies. What I like about this is it's a game situation that's like real life (Except for waking up at specific times without an alarm clock.) when awake you are vigilant and will (most of the time) not be ambushed but when asleep you are more vulnerable.
This can cut down on random encounters and make camping out a little less dangerous (though there is still danger involved).
When I was first playing the game I went Rogue too and I found it difficult as I spread my skill points out not knowing what to go for. Let me offer one immediate recommendation.
Even one point in divination will make things easier, in fact for a rogue going beyond one point is never really needed. The major reason here is the healing spell, cat's eyes, leatherskin, and bless (which you have already). Yes the spells are expensive, but they are worth it! particularly the first three. Now if you want to remain the strict rogue then more power to you! Just know it's going to be hard for a while, it WILL get easier but it will take some work and level gains.
A tip for resting though: take short naps about 5 game hours long or shorter if necessary. The more wakeful you are in your resting the less often you'll be ambushed by enemies. What I like about this is it's a game situation that's like real life (Except for waking up at specific times without an alarm clock.) when awake you are vigilant and will (most of the time) not be ambushed but when asleep you are more vulnerable.
This can cut down on random encounters and make camping out a little less dangerous (though there is still danger involved).
Re: Too difficult... what's wrong with me?
IJBall wrote:As long as you continue putting most of your early level-up skill points into Bow and attribute points into Dexterity (or maybe Concentration), Rogues aren't too tough, at least IMHO.
You have a point. It depends on how "pure" of a Rogue you are trying to play. Basically the advice you just gave is exactly what would work for a Ranger, too. The only difference then is starting equipment, really. Unfortunately, the game as designed does not encourage sticking to rogue-like skills--no bonuses for daggers, for example. In fact there's no incentive not to carry around a honking great (and very unRoguish) battleaxe.
One more thought in regard to this:
Grimmhold is doable without Air Shield, especially if you wait until you can get in from the other side. In any case, you'll want some decent offensive skills before you tackle the boss down there--at really low levels you won't do any damage even if you manage to hit. But you can pick off the underlings a few at a time if you want.Palog wrote:Grimmhold, I met the dying knight with my first character but didn't venture further because of his words. I could try but probably will worth it only if I have the spel
Don't take the dying knight too seriously--he exaggerates. Anyway, there's something down there that you need in order to finish the game, even if you don't take the quest to reopen the gates.
Re: Too difficult... what's wrong with me?
Thanks all for the advices. I followed many advices and that changed my gameplay. Among cheats, I choose the short rests trick, that avoid any encounter during rest and change a lot the game. I try not abuse resting but well when I need I do anyway. I'll probably have to take care of xp losts but I'll see.

It hasn't break yet and I already find in closed barrels more than its price. I wonder if the weapon used has any influence on drops, with my previous character I felt I got almost all empty until I break my weapon.
It also already saved my character few time and overall proved to be quite useful. Very handy skill even if without cat it's not really playable to fight with it.
Currently I had to buy all my arrows and their price is still the problem. As Elemental plan failed because I never found the base attack scroll I continue use more arrows but used sword a lot anyway.
After to have get Hide in Shadows and use it a little I start thinking in divination for cat spell as you mention.
I haven't done it yet because from previous advices/tips I believed to have understand that I could get its teaching not too late. But after more play I don't see how. I finished the quest or the priest in first town, no teaching from him and found the second village, more teaching here but none for Divination. My rogue is level 7 not far from 8 and for next level up I'll probably spend points in Medecine.

Well it took a long time before I see any copper hammer, until one in a shop and I bought it... that's not really "plenty for free".Turtle wrote: Sure it'll break, but you won't care because it's not your primary weapon. Hammers and axes of various kinds are readily available for free

It hasn't break yet and I already find in closed barrels more than its price. I wonder if the weapon used has any influence on drops, with my previous character I felt I got almost all empty until I break my weapon.
Yes without cat spell it takes forever to fight in dark but I still did it few time, and even did most of bee cavern by using it.Turtle wrote: Hide in Shadows is mind-bogglingly useful, but it's true that it will be hard for you to hit without potions or spells of Cat's Eyes or Predator Sight. But remember that you can use it to sneak past your enemies without fighting them.
It also already saved my character few time and overall proved to be quite useful. Very handy skill even if without cat it's not really playable to fight with it.
I haven't see that yet!Turtle wrote: ...arrows will later be plentiful...

Following previous advices and according gold is more on short side for me, I pick fist Elemental magic to save some arrows. The irony is that I did this for the level 5 and never found the basic attack scroll in shop or drop until now that I'm close to level 8.Unclever title wrote: Let me offer one immediate recommendation. Even one point in divination will make things easier, in fact for a rogue going beyond one point is never really needed. The major reason here is the healing spell, cat's eyes, leatherskin, and bless (which you have already). Yes the spells are expensive, but they are worth it! particularly the first three.
After to have get Hide in Shadows and use it a little I start thinking in divination for cat spell as you mention.
I haven't done it yet because from previous advices/tips I believed to have understand that I could get its teaching not too late. But after more play I don't see how. I finished the quest or the priest in first town, no teaching from him and found the second village, more teaching here but none for Divination. My rogue is level 7 not far from 8 and for next level up I'll probably spend points in Medecine.
That's the cheat I choose to use and it changes a lot the game, I rest multiple short time and never get any encounter. Myself I don't like the rest system, skip it entirely is breaking a little the game basics but well.Unclever title wrote: A tip for resting though: take short naps about 5 game hours long or shorter if necessary.

Re: Too difficult... what's wrong with me?
Yes I think the knights advice is leading in a wrong thinking. Anyway with my second play I changed my answers and get the quest and later did Grimmhold until the bridge, there I flee from the arrows.Turtle wrote: Grimmhold is doable without Air Shield, especially if you wait until you can get in from the other side. In any case, you'll want some decent offensive skills before you tackle the boss down there--at really low levels you won't do any damage even if you manage to hit. But you can pick off the underlings a few at a time if you want.
Don't take the dying knight too seriously--he exaggerates. Anyway, there's something down there that you need in order to finish the game, even if you don't take the quest to reopen the gates.

I'm probably not too far from the oposite side as I already seen Lilith and done the bee quest. Also I'm not far from level 8 and then I'll pick Medecine for cat and air shield, I already have the scrolls from drops.
- AK_Marty
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Re: Too difficult... what's wrong with me?
Palog, air shield is a elemental spell. If you have 1 point in arcane elemental you can cast air shield and laugh at the goblin archers!
Alaska Marty
"It looks a lot more like it does now than it used to!"
"It looks a lot more like it does now than it used to!"
- Kreador Freeaxe
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Re: Too difficult... what's wrong with me?
Also, Predator Sight is an Elemental Spell, and much better for fighting in the dark than Cat's Eyes. It makes you a killing machine with Hide in Shadows. 

---
Kill 'em all, let the sysadmin sort 'em out.
Kill 'em all, let the sysadmin sort 'em out.
Re: Too difficult... what's wrong with me?
Predator Sight is better for fighting in the dark than Cat's Eyes? I've actually never tried either, but now I'm going to.
Thanks, Kreador.
---Rush.
Thanks, Kreador.
---Rush.
Some came to sing, some came to pray
Some came to keep the dark away...
Some came to keep the dark away...
Re: Too difficult... what's wrong with me?
Lol yes I hadn't the spell when I explored the part before the bridge but I have it now and used it for the house of Mary. So I level 8 and then learned Elemental and few after found where learned it, crap! He he well I reload the game right before level 8 and now have to decide what to do but I'll not learn yet Elemental.AK_Marty wrote:Palog, air shield is a elemental spell. If you have 1 point in arcane elemental you can cast air shield and laugh at the goblin archers!
Re: Too difficult... what's wrong with me?
I already seen some potions of this but not the scroll yet I think. Elemental has the air shield and this spell. But for attack spell it's not really useful. With my previous Rogue with ton of mana that would be better but the current don't have much mana (53 level 7).Kreador Freeaxe wrote:Also, Predator Sight is an Elemental Spell, and much better for fighting in the dark than Cat's Eyes. It makes you a killing machine with Hide in Shadows.
EDIT: Just got a predator scroll in a shop so tried it quickly, cough cough is the reference to the movies really necessary?

As it works I suppose this spell is nice with long range, if confirmed that's quite powerful.
Re: Too difficult... what's wrong with me?
Perhaps I should have said "Arrows will later be affordable..."Palog wrote:Currently I had to buy all my arrows and their price is still the problem
And yes, Predator Sight is the best spell in the game for a Rogue, IMO.
Anyway, you seem to be doing alright now.
Re: Too difficult... what's wrong with me?
Yes that's go fine now thanks all for the advices.
I used a bit predator sight and yes it's very efficient.
About arrows yes I'm starting to see what you mean, their price don't rise when your income have to rise for scrolls that cost more, training. I got few encounters during rest when pushing a bit too much rest time and get some drops from them so I see that arrows price become relatively cheaper and cheaper. That's nice I'll buy few lessons as bow is still at 2 and will train it more now. In fact most of the time I continue use bows beside sword fighting. And now with my Rogue level 9 I have both Elemental (3) and Divination (2 by buying teaching).
The only point is identifying objects, the cost is a bit high and I can't yet use magic which isn't enough powerful for succeeding. At worse I'll pay identifying if there isn't too many objects to identify.
I used a bit predator sight and yes it's very efficient.
About arrows yes I'm starting to see what you mean, their price don't rise when your income have to rise for scrolls that cost more, training. I got few encounters during rest when pushing a bit too much rest time and get some drops from them so I see that arrows price become relatively cheaper and cheaper. That's nice I'll buy few lessons as bow is still at 2 and will train it more now. In fact most of the time I continue use bows beside sword fighting. And now with my Rogue level 9 I have both Elemental (3) and Divination (2 by buying teaching).
The only point is identifying objects, the cost is a bit high and I can't yet use magic which isn't enough powerful for succeeding. At worse I'll pay identifying if there isn't too many objects to identify.
- AK_Marty
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Re: Too difficult... what's wrong with me?
When you ask a merchant to identify a unknown item, he will quote you a price for the service. The price he charges to identify the item is always half of it's value. You need to be able to cast the Lore spell at 4 or 5 to identify the really good weapons and armor pieces, so you will have to raise your Divination to five I think to cast at that level. You will start finding enhanced heavy armor as your character's level increases, and be able to sell them for lots of gold.
Alaska Marty
"It looks a lot more like it does now than it used to!"
"It looks a lot more like it does now than it used to!"
Re: Too difficult... what's wrong with me?
I notice that, there are more and more unidentified objects. With lore spell level 1 I dentified none. What's weird is that there aren't only weapons but also scrolls and even, I wonder why, books, when most books are identified when I got some. I have also some big gems. As selling them unidentified is lost plenty money I store them for now. I saw a pendant giving 5 to Medecine but it disapeared from shops before I could buy it.
Re: Too difficult... what's wrong with me?
Lore spells need to be cast at around Level 3, or above, before they start being able to ID items.Palog wrote:I notice that, there are more and more unidentified objects. With lore spell level 1 identified none. What's weird is that there aren't only weapons but also scrolls and even, I wonder why, books, when most books are identified when I got some. I have also some big gems. As selling them unidentified is lost plenty money I store them for now. I saw a pendant giving 5 to [Meditation] but it disappeared from shops before I could buy it.
Don't ask me why, it's just the way it is - Lore Level 1 or Level 2 spells just fail to ID any unknown items.
So you need to get your Divination (and potentially your Wisdom) up high enough so that you cast Level 3 or 4 Lore spells.
Re: Too difficult... what's wrong with me?
I always found the Lore spell pretty much useless unless cast at a very high level.
Better idea: store your stuff until you can get your hands on the Loremaster Ring. Even if you don't get one in a random drop (and you might), it's worth buying one from a merchant, for the +6 bonus. Eventually, with two of these, you can identify anything in the game (I think).
Better idea: store your stuff until you can get your hands on the Loremaster Ring. Even if you don't get one in a random drop (and you might), it's worth buying one from a merchant, for the +6 bonus. Eventually, with two of these, you can identify anything in the game (I think).