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Posted: November 27th, 2007, 10:13 am
by AUDAN
Effidian wrote:Hint: Go in the locked house across from Penelope (southwestern side of Blackwater, near the gate).
OMG I was forgot about these houses :(

I dont use lock-picking and just bashing everything, but in town and especially in Blackwater with heavy guards I just dont break anything :)

I'll check them right now.

Thank you.

Re: The hidden vault....

Posted: November 28th, 2007, 7:26 am
by zer
gragnak wrote:Is there a way to open other vaults?
S
P
O
I
L
E
R

I dunno, but you don't need to worry about this, because nothing is there. Nothing out ordinary. Just random chests :( Same for "Draco" "Omega" and "solara " vaults.

Posted: November 28th, 2007, 7:41 am
by BasiliskWrangler
zer is incorrect and has obviously cheated if he has seen inside those vaults. :wink: There are things in the Underground Repository that have not yet been activated, and certainly even now Omega doesn't just have a box or two in it.

Currently there is no other way into the vaults other than 15 and 26. We are working on a huge add-on quest that will reveal some of this.

Posted: November 28th, 2007, 8:38 am
by zer
BasiliskWrangler wrote:zer is incorrect and has obviously cheated if he has seen inside those vaults. :wink:
Yep, good-old HEX editor ;)

Congrats on good game, Thomas. Damn good, need to say. It worths every cent i've paid for. And wonderful news about add-on.

Posted: November 29th, 2007, 11:51 pm
by Saxon1974
Ah, I hate spoilers and was just trying to figure a way into the vaults, kind of wish I would have read this first since I spent about 45 minutes on it, oh well.

It's cool to here this will be an add on feature.

Posted: December 1st, 2007, 2:12 am
by Transfiguring Roar
That's excellent news, BW! I love the Repository! First time I went in there it was just so atmospheric. And the thought of all the cool things stored away in there made me salivate.

Posted: December 14th, 2007, 12:05 pm
by therealspud
BasiliskWrangler wrote:Currently there is no other way into the vaults other than 15 and 26. We are working on a huge add-on quest that will reveal some of this.
I'd have to concur with this. I edited my save to "give" my toon a key to vault 13 and 14. In both cases I moved the lever (it said I had an item in my inventory allowing the lever to move), but the gate still stayed down. I haven't attempted to actually move my toon into a vault and probably wont.

-S

Posted: December 16th, 2007, 4:03 am
by Ihsan
I easily killed the eye things with my wizard after being thrown in there (for a laugh really). But i wasnt able to get back out, i guess it was intended that you die.

Didnt bother me though as i saved just before doing it.

Posted: December 17th, 2007, 4:01 pm
by realmzmaster
That is why the repository secrecy has never been violated. The violators are never seen again even if your character kills off the eyes it cannot escape from the magically sealed room. Unless maybe you have a portal spell that links to outside the respository, but then again maybe not.