Re: Book III Character and Map Editor
Posted: February 21st, 2014, 1:15 pm
neither of editors work for me.
perhaps it`s some of Win 7 64 bit libraries
perhaps it`s some of Win 7 64 bit libraries
Basilisk Games Offical Forums
https://basiliskgames.com/forums/
What error are you seeing?severian wrote:neither of editors work for me.
perhaps it`s some of Win 7 64 bit libraries
I haven't installed the Steam version (or any Windows version, for that matter), so I don't know if it's compatible or not. I had to make some modifications to the Book II code to work with some third-party distribution(s), but I forget which.devinv wrote:Incidentally, does it matter if I run the game through steam? I have no idea where the character files or map files are stored.
No issues here (Linux!Steam). It should make no difference.SpottedShroom wrote:I haven't installed the Steam version (or any Windows version, for that matter), so I don't know if it's compatible or not. I had to make some modifications to the Book II code to work with some third-party distribution(s), but I forget which.devinv wrote:Incidentally, does it matter if I run the game through steam? I have no idea where the character files or map files are stored.
You can find where your files are stored by clicking the small text with the version number at the bottom of the main menu screen.
Code: Select all
File "C:\Python27\lib\site-packages\cx_Freeze\initscripts\Console.py", line 27
, in <module>
File "eschalon_b3_map.py", line 167, in <module>
File "eschalon_b3_map.py", line 164, in main
File "C:\InstPrograms\eschalon_utils\eschalon\mapgui.py", line 258, in run
glib.GError: Failed to open file 'Q:\Program Files (x86)\Eschalon Utilities\libr
ary.zip\eschalon\..\..\data\mapgui.ui': No such file or directory
Huh, this is the same problem devinv had. For some reason some of the files are ending up in the wrong place, although it works fine for me on my Windows VM. The manual fix is to create a directory called "data" in the Eschalon Utilities directory and move all of the .png and .ui files into it.severian wrote:I see some problems with invalid paths here, but I`m a noob.Code: Select all
File "C:\Python27\lib\site-packages\cx_Freeze\initscripts\Console.py", line 27 , in <module> File "eschalon_b3_map.py", line 167, in <module> File "eschalon_b3_map.py", line 164, in main File "C:\InstPrograms\eschalon_utils\eschalon\mapgui.py", line 258, in run glib.GError: Failed to open file 'Q:\Program Files (x86)\Eschalon Utilities\libr ary.zip\eschalon\..\..\data\mapgui.ui': No such file or directory
On my XP box, the installer did not create the "data" directory either, and dumped everything into the install dir. Thanks for your work.SpottedShroom wrote: Huh, this is the same problem devinv had. For some reason some of the files are ending up in the wrong place, although it works fine for me on my Windows VM. The manual fix is to create a directory called "data" in the Eschalon Utilities directory and move all of the .png and .ui files into it.
Thank you SO much! You saved me!SpottedShroom wrote:Huh, this is the same problem devinv had. For some reason some of the files are ending up in the wrong place, although it works fine for me on my Windows VM. The manual fix is to create a directory called "data" in the Eschalon Utilities directory and move all of the .png and .ui files into it.
I did, and sorry for the error. Tired dragon with his scaly brain ran the wrong editor...SpottedShroom wrote:So did you solve your problem? I'm able to open your character file no problem.Stardragon wrote:I'm having a dumb night. Note to self: thinking helps.