Posted: December 12th, 2007, 1:01 pm
in regards to the general topic i have to admit that i feel that rangers and thieves really could do with some more love with melee and casters being "more powerful" in almost all circumstances
to be honest however i'm find myself somewhat confused regarding tungprc's assessment that "a mage does need as many hp as a warrior" due to the fact that "They're getting hit as often ... wearing less armor" (i would agree that they usualy do less damage per shot while being dependent on mana) as the range/aoe of spells usually kill or greatly weaken most while buffs such as haste, invisibility etc and the lack of amour penalties for casting would lead me to believe that casters would receive less damage than their melee counterparts (with the possible exception to the endgame were i assume that the chance of getting hit is 2% in most cases for all classes)
with that said i would have to agree with Loriac that "the key in balancing Eschalon is not in the classes (or peoples' preconceptions about what the classes should be) but rather in the skills themselves."
to be honest however i'm find myself somewhat confused regarding tungprc's assessment that "a mage does need as many hp as a warrior" due to the fact that "They're getting hit as often ... wearing less armor" (i would agree that they usualy do less damage per shot while being dependent on mana) as the range/aoe of spells usually kill or greatly weaken most while buffs such as haste, invisibility etc and the lack of amour penalties for casting would lead me to believe that casters would receive less damage than their melee counterparts (with the possible exception to the endgame were i assume that the chance of getting hit is 2% in most cases for all classes)
with that said i would have to agree with Loriac that "the key in balancing Eschalon is not in the classes (or peoples' preconceptions about what the classes should be) but rather in the skills themselves."