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Demise 1.04 and Ascension
Posted: January 7th, 2008, 10:13 pm
by Iane
Is being Released March 1st 2008 WOOOOOOOOHOOOOOOOO
http://www.decklinsdemise.com/news.php
Posted: January 8th, 2008, 4:59 am
by Neilsouth
It looks terrible , hell eye of the beholder 2 looks better... Oh well i'll give it ago when its out

Posted: January 9th, 2008, 8:08 pm
by Rune_74
Neilsouth wrote:It looks terrible , hell eye of the beholder 2 looks better... Oh well i'll give it ago when its out

hehhee haven't played it so guess you don't know huh?
Posted: January 10th, 2008, 7:48 am
by Neilsouth
Rune_74 wrote:
hehhee haven't played it so guess you don't know huh?
haahaheheheeh LOL ROFLMAO LOL , nope

Posted: January 10th, 2008, 8:19 am
by Necromis
It is a pretty good game if you like dungeon crawls with a hack/slash style. It is for sure no Book I.
Posted: January 10th, 2008, 3:02 pm
by Horace2
Demise is a pretty badly designed game. It's been a while since I played but I don't recall that there were very many interesting choices to make, and the game was buggy on top of that. It felt like Progress Quest with slightly more interactivity and better graphics and more bugs.
Posted: March 28th, 2008, 1:32 pm
by Saxon1974
Does anyone know if the game is more stable now? Im considering giving it a shot but don't want to base assumptions on the demo.
I going to give Devil Whiskey a shot first though.
Posted: March 28th, 2008, 1:33 pm
by Saxon1974
Does anyone know if the game is more stable now? Im considering giving it a shot but don't want to base assumptions on the demo.
I going to give Devil Whiskey a shot first though.
Posted: April 12th, 2008, 9:24 pm
by llew silverhand
stable? in what sense? it doesn't crash, at least I've not had it crash on me in .... years?
it is sometimes a memory hog - nothing a reboot won't fix.
I've been a player off and on over the past decade - in the beta, in the alpha, on through just 30 minutes ago, when I logged off to veg out on the internet
