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How to Enter Darkford

Posted: January 8th, 2008, 9:06 pm
by persself
Have I not explored far enough in game yet? Of course, near Bordertown, the guards at Darkford entrance won't let me pass. Surely, I don't hand over the note to the guards?

The quest associated with Darkford (to speak with Captain there) is the only early game quest I haven't completed. I've done Tangletree Ossuary and completed Giants quests, so I've accessed Crakamir areas now.

Have not been to Citadel yet.

Spoil me, please.

Posted: January 8th, 2008, 9:40 pm
by Prismatic Maelstrom
SPOILERS wrote:If you threaten the guard after talking about the goblin agent and the letter you are allowed to enter Darkford. The entrance to the other side is closed, and apart from getting a few gold pieces from the incompetent captain if you push the issue, nothing much happens.

Posted: January 8th, 2008, 11:29 pm
by hekele
There's actually a little more to it than just the gold. There is something else you can get in there that's useful, though not mandatory.

Posted: January 9th, 2008, 3:16 am
by Laudimir
Yon key, no?

Posted: January 9th, 2008, 8:56 am
by Prismatic Maelstrom
I can't remember anything else apart from maybe a chest or two of random loot hekele, what are you referring to? :)

Posted: January 9th, 2008, 1:16 pm
by Dragonlady
hekele wrote:There's actually a little more to it than just the gold. There is something else you can get in there that's useful, though not mandatory.
:D Yes, there is something useful in there, but since the questionee said he'd been to the giants village it's not all that needul to get in there except for a bit of loot and perhaps xpts.

Posted: January 9th, 2008, 2:08 pm
by agnari
stealing the key out of the drunken capt's chest does let you open the gate near lone whatever that ruined city.

thus making exportation of the desert area much easier.