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Posted: January 16th, 2008, 3:21 am
by Nakayar
You mean so you can't look 'over' three walls and find the lever you need to find? :roll: :lol:

Seriously though, the game would be more interesting and difficult if you could only see where you've been.

Posted: January 30th, 2008, 7:43 pm
by Unbeliever
Old school, people, old school!

Some of us LIKE being able to see over walls to know which rooms have the treasures, monsters, etc... ;)

Posted: January 30th, 2008, 7:54 pm
by Krafen
The lack of FoW does certainly give Eschalon a sense of old-school charm.

On the other hand, Temple of Apshai had fog and it's pretty old-school. :P

Posted: February 15th, 2008, 2:08 pm
by mkreku
Include the feature but make it "toggle-able"? Then comes the problem of should it be on or off as default.. :)

Re: Fog

Posted: July 26th, 2009, 3:39 am
by dak
one of the things to choose in the opening menu, if you keep it on get extra bonuses etc same as other features :P

Re: Fog

Posted: July 27th, 2009, 10:09 pm
by waltshooter
Well ... to make it even more difficult ... for those who want "fog" ... how 'bout parts of the map, that shows what you've explored, have a chance of disappearing if the map gets wet?

Walk through a stream, or stay out in the rain ... and parts of your map "run".

LOL

Re: Fog

Posted: September 16th, 2009, 1:44 am
by Evnissyen
Now that we're getting into absurd details, can there be an option for insomnia?

Or sleepwalking?

Or narcolepsy? Suppose, for example, we have a tendency of falling asleep at really inappropriate times and in really inappropriate places?

Re: Fog

Posted: September 17th, 2009, 7:10 pm
by dare49devil
-What if...there was a .001% chance for a meteor to hit the Eschalon world and you would have to restart?