macdude- that picture is nothing like me. I'm a bit more red.
Okay, well the truth is I am just a normal, private person. I don't like to do "personal" interviews and I have turned down 2 requests in the past 3 years. However, because you've asked nicely I will try to sum up some of your questions:
My name is Thomas. Basilisk Games is the company I founded and I am the lead developer of the Eschalon series. It is my full-time job. I actually do most (95%) of the work on the game myself (hence very little time for a developer blog, tiresius) but I do contract out some things like music and occasionally graphics or even programming. I also have some help running the company. Regarding game development, I had 2 very important testers that constantly played
Book I and gave tons of feedback, so much of the credit for the feel of the game goes to them. I actual refer to them as Assistant Designers because they influenced the development of the game so much. For
Book II, one of these testers has returned, the other is new.
Basilisk Games has grown a little since
Book I was released- we have a few more pieces of equipment and software, but we are still a small-time studio. You asked if the team is bigger for Book II- no, not really, but as I mentioned we use some of the profits from Book I to contract out some work like music or game models that are just to complicated for me to tackle. For Book III (if Book II profits are good enough) I would like to contract out a much more significant portion of the graphics workload.
Jinx wrote:I want to know about the creative process, your work environment, your inspiration, what pictures do you have hanging by your computer, how many all-nighters did you pull, etc.
My creative process: I have to cleanly separate the "creative" side of my job (graphics, writing, map design) with the "logical" side of my job (programming). I rarely do both in the same day because it's hard for me to switch between the two modes and still be productive. Weird, I know. When I wake up, I just decide what I am in the mood to do that day and I do it.
Work environment: always messy. 5-6 computers always running, probably killing me with gamma rays. Or they're making me hulkish.
Inspiration: Old-school RPGs, of course. I have most of the Ultimas, M&Ms, Wizardrys, Dungeon Master, Eye of the Beholder series all on my workstation. I play these when I am feeling burned out from working- helps me stay on track creatively.
Pictures: My wife and daughters. I also have an
original 1977 one-sheet of Close Encounters of the Third Kind hanging over my monitors. Love that movie.
All-nighters: more than I can count. I am a certified insomniac. Can't sleep...too much to do.
Okay...that's it...enough about me.