Hi to everyone,
i have just finished for the fourth time the Book I of Eschalon. An impressive RPG, nothing to say about that. But i noticed some matters or impressions while a i play again this awesome game....
First Magick Users in my opinion don't have a real equipment to bring in adventures, i mean, no dedicated weapons or armors (like the dresses of Shadowmirk's wizards).
Second No possibility to join to any factions or help the enemy, only at the end you can really choice your side.
Are not critics, only my toughts about what Book I needs, and what we can put in Book II or III to improve ulteriorly the gameplay.
And i like to listen your ideas too.