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Strange beginning... [very small spoiler]

Posted: May 13th, 2010, 12:39 pm
by RezoApio
To show the game to a fiend, I have created a barren warrior with Cleaving weapons up to 4 and some other skills. (heavy armor, bow, repair).
My IQ was 11.

In the chest in my room, I have found the 200gp, the 4 potions and an Unidentified axe !!!! So I could not even use it !!!

There should be either a mechanism to ensure all starting items are identified (they are mine after all ;-)) or a more complex one that would compute the Cleaving weapon skill in order to find out if I know an item or not. With a skill of 4, I would assume I know how to use a standard axe.

Also it would be nice to be able to use the item anyway with penalties instead of preventing to equip it.... what do you think ?

Thanks

Re: Strange beginning... [very small spoiler]

Posted: May 13th, 2010, 1:35 pm
by Dragonlady
You had a bender over night, too much wine bought at the inn. :wink:
Or, that dang mind wipe drug you took kicked in over night and you forgot what it was. Shrug. :lol:

Guess you'll just have to take it to the blacksmith and sheepishly pay him to remind you what it is. :roll:

Re: Strange beginning... [very small spoiler]

Posted: May 13th, 2010, 2:15 pm
by Buckets
RezoApio wrote:To show the game to a fiend,...
Sure hoping he's a friendly sort of fiend. :wink:

Re: Strange beginning... [very small spoiler]

Posted: May 14th, 2010, 1:49 pm
by RezoApio
He sure was ;- kind of full of hare (hopefully the correct pronunciation will still make it joke ;-)

Re: Strange beginning... [very small spoiler]

Posted: May 14th, 2010, 2:54 pm
by Palog
Buckets wrote:
RezoApio wrote:To show the game to a fiend,...
Sure hoping he's a friendly sort of fiend. :wink:
Lol, I laugh even more because I didn't noticed and only saw the "right word".