Delayed reaction silence???
Posted: May 26th, 2010, 9:30 pm
Ok, I started to test out move silently and found something rather unexpected!
It seems that there is a full extra turn delay between when you do something and when it affects your silence status (at least as it is displaying on the interface).
This was throwing me for a loop, because I would for example take a step towards a stationary guard (still silent, but it should have just disappeared I think), wait a turn (now I just lost my silence!), move back (silence is back), wait a turn (hey there goes my silence again!), wait one more turn (now I'm silent again)...
Tested in 1.03. Can we please have this fixed?
Thanks,
Farwalker
It seems that there is a full extra turn delay between when you do something and when it affects your silence status (at least as it is displaying on the interface).
This was throwing me for a loop, because I would for example take a step towards a stationary guard (still silent, but it should have just disappeared I think), wait a turn (now I just lost my silence!), move back (silence is back), wait a turn (hey there goes my silence again!), wait one more turn (now I'm silent again)...
Tested in 1.03. Can we please have this fixed?
Thanks,
Farwalker