Enemy Armor and ToHit Rates
Posted: June 5th, 2010, 11:45 pm
From the game data:
Enemy Armor:
Enemy armor is between 5 and 37 for most enemies. General Ghorr has 45 and Korren has 65. Eschalon starts with a 50% chance to hit; armor reduces by 2% per point while to-hit adds 3% per point. Therefore, to get a 99% hit rate against any regular enemy, you'll want a ToHit rating of 41. To get that with Finesse mode on, you only need 31. With Power mode on, you'll want 61.
To get a 99% hit rate against Korren, you'll want a ToHit of 60 -- that's 45 with Finesse on, or 90 (!) with Power mode on.
Enemy ToHit:
Enemy ToHit is between 4 and 40 for most enemies. General Ghorr has 53 and Korren has 75. Therefore, to reduce the hit rate as low as possible purely from armor, you'd want 85 Armor to be proof against any regular enemies, or 138 (!) against Korren.
Conclusions:
Getting ToHit to 60 is actually quite doable if you put lots of points into a weapon skill, put some points into the right attribute, wear equipment with bonuses and cast Bless and Nimbleness. Since those things will mostly raise your damage as well, this is worthwhile even if you plan to rely on, say, the bow feat.
I believe getting to 85 Armor is also pretty doable. However, casting Invisibility is a lot easier.
Enemy Armor:
Enemy armor is between 5 and 37 for most enemies. General Ghorr has 45 and Korren has 65. Eschalon starts with a 50% chance to hit; armor reduces by 2% per point while to-hit adds 3% per point. Therefore, to get a 99% hit rate against any regular enemy, you'll want a ToHit rating of 41. To get that with Finesse mode on, you only need 31. With Power mode on, you'll want 61.
To get a 99% hit rate against Korren, you'll want a ToHit of 60 -- that's 45 with Finesse on, or 90 (!) with Power mode on.
Enemy ToHit:
Enemy ToHit is between 4 and 40 for most enemies. General Ghorr has 53 and Korren has 75. Therefore, to reduce the hit rate as low as possible purely from armor, you'd want 85 Armor to be proof against any regular enemies, or 138 (!) against Korren.
Conclusions:
Getting ToHit to 60 is actually quite doable if you put lots of points into a weapon skill, put some points into the right attribute, wear equipment with bonuses and cast Bless and Nimbleness. Since those things will mostly raise your damage as well, this is worthwhile even if you plan to rely on, say, the bow feat.
I believe getting to 85 Armor is also pretty doable. However, casting Invisibility is a lot easier.