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Choices in Hammerlore. Help
Posted: July 5th, 2010, 8:39 am
by lajaco
I am at the point of choosing 1 of 2 portals but get stuck in one and killed in the other by Stalks. What am I missing?
Re: Choices in Hammerlore. Help
Posted: July 5th, 2010, 8:46 am
by Kreador Freeaxe
There is a way through the one where you think you get stuck. If you have even mediocre cartography, it will show you that not every wall is a wall. Same in the Sentinel Stalk room. Just prep yourself before stepping on any teleporters. It's really not that hard to survive the Sentinel Stalk room. Just head for the light

Quaffing an invisibility potion just before teleporting doesn't hurt, either.
Re: Choices in Hammerlore. Help
Posted: July 5th, 2010, 9:02 am
by Painted Lady
No matter which portal you originally choose, you will end up in the room with the Sentinel Stalks. Nasty little dudes, aren't they? If you have Dense Nimbus you can use that to protect you while you make your hasty exit.
Re: Choices in Hammerlore. Help
Posted: July 6th, 2010, 9:47 am
by lajaco
Thanks for the help. It's forward into the depths for now.

Re: Choices in Hammerlore. Help
Posted: July 6th, 2010, 9:56 am
by Elwro
Another way is using a potion of invisibility hidden in a locked chest which you may find before you go to the stalker room. (Forgot the details, but it's on Mines, lvl one; not the entry level.)
Re: Choices in Hammerlore. Help
Posted: July 6th, 2010, 9:58 am
by sirdilznik
I actually wound up clearing out the room full of Sentinel Stalks with my fighter before I found the secret wall. Thinking back I think it took me one Healing Potion II, like three Mana Potion I, and a whole bunch of Divine Healing spells cast. My character was pretty bloated from drinking all those potions.
With my rogue I just got out of dodge ASAP since I already knew where the secret passage was at that point.
Re: Choices in Hammerlore. Help
Posted: July 6th, 2010, 11:17 am
by tungprc
For Elemental Mages, Dense Nimbus will make the Stalks irrelevant. The occasional shot gets through and they really hurt a guy with only 65 hit points but I was able to survive enough to kill them. I just ran into a corner, where not as many could reach me.
Re: Choices in Hammerlore. Help
Posted: July 6th, 2010, 12:16 pm
by SpottedShroom
I really like the sentinel stalk room in Hammerlorne. It's one of the nastier traps in the game, and it's made even better by making you think you chose "wrong" when you get to it.
The first time I took the other portal, I wondered for a bit if it really was a no-win, no-way-out trap. It would have been kind of cool if it was, but BW would probably have gotten a lot of crap for it. I was playing a mage with create food/draw water and plenty of MP regen at the time, so he wouldn't have actually *died* down there, he just would have been very unhappy. I liked to imagine him skulking down there for years, going crazy, and zapping new arrivals from behind the mountains of reagents he would have gathered by then.
Re: Choices in Hammerlore. Help
Posted: July 6th, 2010, 12:29 pm
by Kreador Freeaxe
tungprc wrote:For Elemental Mages, Dense Nimbus will make the Stalks irrelevant. The occasional shot gets through and they really hurt a guy with only 65 hit points but I was able to survive enough to kill them. I just ran into a corner, where not as many could reach me.
Heh. With my mage I just walked out of the room and then used Supernova to nuke them all from the safety of the hallway.
I, too, like the Sentinel Stalk room precisely because it makes it REALLY feel like you're taking on a well defended mine.
Re: Choices in Hammerlore. Help
Posted: July 6th, 2010, 5:30 pm
by stone
I did the room a few times (map reloads).. Supernova was interesting effect, but I really enjoyed bringing a pile of demon bottles and chunking those till they all burned up -- room filled wall to wall with fire -- snicker snicker burn burn
Kreador Freeaxe wrote:tungprc wrote:For Elemental Mages, Dense Nimbus will make the Stalks irrelevant. The occasional shot gets through and they really hurt a guy with only 65 hit points but I was able to survive enough to kill them. I just ran into a corner, where not as many could reach me.
Heh. With my mage I just walked out of the room and then used Supernova to nuke them all from the safety of the hallway.
I, too, like the Sentinel Stalk room precisely because it makes it REALLY feel like you're taking on a well defended mine.
Re: Choices in Hammerlore. Help
Posted: July 6th, 2010, 5:41 pm
by IJBall
Kreador Freeaxe wrote:tungprc wrote:For Elemental Mages, Dense Nimbus will make the Stalks irrelevant. The occasional shot gets through and they really hurt a guy with only 65 hit points but I was able to survive enough to kill them. I just ran into a corner, where not as many could reach me.
Heh. With my mage I just walked out of the room and then used Supernova to nuke them all from the safety of the hallway.

Wuss!
My Ranger used his Bow, and Intense Focus, and
no Dense Nimbus spell!! and cleared out the Stalk room all by his lonesome... on his way to clearing out all the loot from Hammerlorne!!

Re: Choices in Hammerlore. Help
Posted: July 6th, 2010, 5:46 pm
by Kreador Freeaxe
IJBall wrote:Kreador Freeaxe wrote:tungprc wrote:For Elemental Mages, Dense Nimbus will make the Stalks irrelevant. The occasional shot gets through and they really hurt a guy with only 65 hit points but I was able to survive enough to kill them. I just ran into a corner, where not as many could reach me.
Heh. With my mage I just walked out of the room and then used Supernova to nuke them all from the safety of the hallway.

Wuss!
My Ranger used his Bow, and Intense Focus, and
no Dense Nimbus spell!! and cleared out the Stalk room all by his lonesome... on his way to clearing out all the loot from Hammerlorne!!

My Ranger did exactly the same. That was my first play through. The mage was much easier, but both were effective. I'm working on figuring out a good melee build right now. Punching them to death is a bit difficult.