It's like you're playing a completely different game from the one I'm playing.Evnissyen wrote:Reasons Witcher 2 sucks:
1. No mouse-movement. What this means is that you're constantly trying to negotiate your character while at the same time hoping nobody comes up and kills him.
2. Because of the above: horrifyingly difficult to choose people to attack and attack them.
3. Apparently impossible to identify who's friendly and who's an enemy.
3. Switching swords is a hassle.
4. Switching signs is a hassle.
5. Difficult to manipulate things.
6. No power-ups or chained attacks. So much for Geralt's super-human speed.
7. Even on Easy: virtually impossible not to die. This is even aside from #1 and #2. And I'm not somebody who prefers to breeze through a game -- I thought the original Witcher was way too easy. But... I prefer strategy... and the ability to move efficiently.
8. No save files. You only get to save in-progress.
Am I angry? Fuck yes. I'm pissed as hell. Because these are things that will not be fixable by patch, and they were so goddamn close. They seem to have made a truly great game, but it's all been ruined by horrific mechanics.
It's like a great novel that you can't read because somebody put it in the dishwasher.
1) I'm confused on this. Does the mouse not work for you at all or is wonky? I play the game with a combination of mouse and the WASD keys, pretty much like any standard first/third person shooter and the controls work very well. I've also heard that the game can be played with an XBOX 360 gamepad (not sure if any gamepad will work).
2) Ties into #1
3) I'm not even sure I understand... Of course you cannot distinguish an enemy from an ally until they identify themselves as such though their actions. Should NPCs wear signs over their clothes with the words "Friend" or "Foe" on them? I'm confused. Edit: OK I figure you're probably referring to the battles during the Prologue where there are soldiers loyal to King Foltest on your side and the LaVallette soldiers on the other side and it's hard to tell who's who since they look similar except for the crest on their tabards. I take it you would like something along the lines of a glowing red outline around enemies? Personally I like the confusion as it's a somewhat realistic representation of the chaos of combat. Throughout history, right up to modern day, hundreds, if not thousands, of soldiers have died due to friendly fire precisely because during a chaotic skirmish it can be difficult to distinguish between friend and foe. In the game mousing over an enemy shows a small targeting reticle while no such reticle appears over a friend. I guess it would be cool if they had an option to have a glowing outline around enemies in the config for those that would prefer to have friend and foe more easily distinguished. Perhaps it's something they can add in with a patch.
3a) Press 1 for steel sword, press 2 for silver sword. I'm not sure I could devise a more simple method of switching weapons if I tried.
4) Hold down CTRL and switch signs with the mouse while time is in super slo-mo. I personally find it to be quite easy and intuitive. Same thing applies to switching bobmbs and traps.
5) Don't understand.
6) The combat system takes some getting used to. You can chain as many attacks together as your heart desires but it takes some timing. The combat plays more like an action game and less like an RPG (I consider this a compliment). It took me days to get better, but I'm breaking out sick 4, 5, and 6 hit sword/sign combos on enemies now, and not just single enemies, multiple enemies too.
7) The game is really challenging I will not dispute this. There is actually quite a gap between "Easy" and "Normal" and a smaller gap between "Normal" and "Hard". The difficulty settings should maybe be called "Normal", "Hard", "Brutal" and "Freakin' Impossible" It gets a bit easier once you get the combat down, which again takes some getting used to.
8 ) The game autosaves constantly and you can save manually anytime there aren't enemies in your vicinity. Save files are in "C:\Documents and Settings\XXXXXXX\My Documents\Witcher 2\gamesaves". It's a rather standard savegame location actually.
Did you get like a counterfeit copy from Amazon or something? It seems like you're playing a completely different game. Anyway according to the website a patch should be out this coming week that adds inverted mouse and addresses some people's issues (I've had none myself).