Bordertown NPCs can be killed by beasties...
Posted: November 20th, 2007, 5:21 pm
I guess this makes sense but it is a little annoying. My character got ambushed by a bunch of Thugs and so he ran away (toward Bordertown) and the townsfolk there joined in to fight the thugs. Which was great even though no experience was given unless my char landed the death blow. What I didn't realise was that the Thugs could kill the NPCs. Quite sad that now the herbalist (?) bloke is no longer there to sell stuff from his inventory.
Are quest NPCs set as unkillable because it might break a quest if they died?
Cheers

Are quest NPCs set as unkillable because it might break a quest if they died?
Cheers