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Ironman
Posted: August 27th, 2012, 8:57 am
by Lord_P
I am going to start an Ironman challenge with the following rules:
1. Hardcore Rules (Equipment wear, hunger/thirst, pretermined seed and save/load restrictions)
2. NO DYING. Dying results in instand Game Over!
I am asking you what kind of a character should I make for the challenge. No mages because I have already seen that. Preferably an "uncommon" build, such as the fighter with a ridiculous level in dodge for example.
Re: Ironman
Posted: August 27th, 2012, 12:04 pm
by Kreador Freeaxe
It's actually not that hard not to die, if you're willing to do a lot of running back and forth. To up the difficulty, you can set yourself a one-time through any dungeon to complete the primary task (you can go back for looting, but the primary objective needs to be met in that first trip in).
Re: Ironman
Posted: August 27th, 2012, 2:21 pm
by deathknight1728
I would say to try making a merchant warrior. That is to say a warrior that knows how to sell things for more, gaining an absurd amount of money and trinkets originally not available for regular characters.
Re: Ironman
Posted: August 27th, 2012, 6:29 pm
by SpottedShroom
I had "fun" once playing an all-Mercantile build. Getting all the non-combat XP early in the game and buying a Merchant's hat, you can get to a high enough level to sell things for more than you pay for them. To keep the game from turning into a complete cakewalk at that point, I continued to only boost Mercantile skill and take on the game as a clueless nobody with access to the best equipment money can buy.
Re: Ironman
Posted: August 27th, 2012, 7:00 pm
by Vroqren
Spotted Shroom, you are a mad genius. I love that idea. For a while now, I have wanted to make a character that I personally view similar to the Heavy from TF2 (Link -
http://www.infobarrel.com/media/image/60452.png).
This character would have all skill points put into unarmed combat, and mercantile, and attributes put into endurance and strength.
Re: Ironman
Posted: August 28th, 2012, 6:47 am
by Lord_P
Vroqren wrote:This character would have all skill points put into unarmed combat, and mercantile, and attributes put into endurance and strength.
That sounds fun! Let's try...
Re: Ironman
Posted: August 29th, 2012, 6:59 am
by Lord_P
I decided that Unarmed is boring. I'll make a character that has mercantile and piercing instead. ("cutthroat capitalism"!)
Re: Ironman
Posted: August 29th, 2012, 2:43 pm
by Dragonlady
Re: Ironman
Posted: August 30th, 2012, 8:47 am
by blatherbeard
Im trying to figure out how an unarmed merchant is anything like a big goofy guy who uses a machine shotgun.