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Merchants running out of gold too quickly? (A Workaround)
Posted: November 29th, 2007, 8:24 am
by tungprc
This is just a little trick I use to so I don't have to run to all over the place selling my loot. If I'm selling to a merchant and he runs out of money, I just save my game, go into the save folder and delete the merchantname.mer file and then reload the save. The merchant will have a new random inventory and a new stash of gold. I find this especially helpful in the early game because there are hundreds of barrels and chests and only 3 merchants to sell to. It becomes less of a problem once you have visited all the villages.
Posted: November 29th, 2007, 3:25 pm
by GSV3MiaC
You must have better drops than me, I only ran out one merchant once, and that was near the end when I'd done th Goblin stronghold.
Posted: November 29th, 2007, 3:42 pm
by AUDAN
Hmmm "better drops" is evasive concept

Reloading for better drops... you know...
I think they have money enough for normal drop rates
And they have new equipment and money every week i.e 7 ingame day/hight changes ofcourse
I see with the Chronometer (Eschalon's item like a clock) that 1 round is 1 ingame minute
The "merchantname.mer" abuse is not fair in principal, but afterall it's the same like sleeping ingame for 7 days so I think it's reasonable method to save some time

Posted: November 29th, 2007, 9:50 pm
by tungprc
I'm playing a munchkin game, so I save and reload chests, barrels, bodies, etc until I get a decent piece. With all the good loot, I constantly need filled up merchants

Why am I playing a munchkin game? I'm playing an arcanist (Elemental/Divine mage) and the spells cost a ton! Besides that, it's fun. I'll sometimes reload a chest 20 times to get a decent piece of equipment.
Posted: November 30th, 2007, 4:08 am
by Noru
At the beginning, I was patient enough to reload more than 100 times at a chest to help my pure mage to get a +5 meditation necklace

But it worth the time, as now I regen 1 mana in every 3 rounds (best)
Posted: December 2nd, 2007, 7:41 pm
by Exodus
AUDAN wrote:I see with the Chronometer (Eschalon's item like a clock) that 1 round is 1 ingame minute

So much for the speed attribute. That's one thorough swordstrike

Posted: December 3rd, 2007, 1:58 pm
by Dragonlady
I noticed something yesterday and haven't had a chance to recheck it yet. I went to Brodertown to the blacksmith to sell off some loot. He had about 2500 gold give or take a few coins. When he got down to about 250 coins left and still had a few items left to sell that would have wiped him out. Instead of going to another town, I bought one item of the cheapest thing there (I had realized I didn't have one). Instantly the blacksmith had over 2000 gold in his cash drawer!
Could someone check this out if you get the chance? I'm going to try the next time I have a big haul. Not sure if its a bug or something to exploit.
