Why the linux version is not on Steam?
Posted: October 2nd, 2013, 4:36 pm
Steam for Linux has been available for quite a while, Eschalon 1 and 2 have working Linux builds... why aren't they on steam???
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Sorry- that's not entirely true.Kreador Freeaxe wrote:From my understanding, that's a better question to ask Steam. BW has given them the files as far as I know.
Thanks for the explanation, but is sending the files to steam that time consuming? Yet again, we Linux users may feel left out... that said of course I have voted to greenlight book 3BasiliskWrangler wrote:Sorry- that's not entirely true.Kreador Freeaxe wrote:From my understanding, that's a better question to ask Steam. BW has given them the files as far as I know.
We were working on some Steam+Linux issues, and I think they are all worked out now, but in all honestly the push to get Book III done has taken over all of our time. Steam does not have the current Book I & II Linux files, though they are waiting on them.
The thought was, at this point, to just wait for Book III to get finished and then get the entire trilogy up on Linux/Steam at the same time.
Again, I do ask ANY and ALL Linux fans who want to see the Eschalon game on Linux to vote on our Book III Greenlight campaign.
I am a Linux user too. I use Linux exclusively at home, and 3 out of 6 computer in the studio are now Linux. I hope to fully switch over to Linux after Book III for all our production, leaving only Windows-based PCs for compiling and testing (everyone else: that means yes, of course, we will always support Windows and Mac too!)bearro wrote:Yet again, we Linux users may feel left out... that said of course I have voted to greenlight book 3
Thank you for your detailed explanation! It's to hear you approach things in this way and I hope you will be able to fulfill all your plans and indeed move the production to LinuxBasiliskWrangler wrote:I am a Linux user too. I use Linux exclusively at home, and 3 out of 6 computer in the studio are now Linux. I hope to fully switch over to Linux after Book III for all our production, leaving only Windows-based PCs for compiling and testing (everyone else: that means yes, of course, we will always support Windows and Mac too!)bearro wrote:Yet again, we Linux users may feel left out... that said of course I have voted to greenlight book 3
There is more to it then just sending Steam the files. After the games are inserted into the system, we have to test them with our QA people and approve them to be published. It's just time consuming enough that we want to wait and do all three games together. I also hope to get the games on Ubuntu's Software service after that, as well. Again, it's all part of the big "Linux Push" after we get Book III finished.
So, I am with you bearro. I hope to see Linux become a major gaming platform when Steam releases SteamBox and SteamOS. Now if we could just get Adobe to support Linux, I would be able to do all my production on that platform!
Pfft, niche hobbyist platforms. Everyone knows real gamers use Linux :PBasiliskWrangler wrote:yes, of course, we will always support Windows and Mac too!
Real gamers sit down at a table and sling dice. That way when they are losing they can do the table flip.SpottedShroom wrote:Pfft, niche hobbyist platforms. Everyone knows real gamers use LinuxBasiliskWrangler wrote:yes, of course, we will always support Windows and Mac too!