Semi-official bug tracking thread (SPOILERS)
Posted: March 4th, 2014, 5:33 pm
I will attempt to keep this top post updated with a list of all reported bugs in Book III. As their status changes - confirmed by multiple people, fixed, not possible to replicate, not a bug, won't fix, etc. - I will note that here. The categories are somewhat loose and arbitrary, so please don't complain if you think a bug is in the wrong place. Also note I'm trying to include at least one reference per bug, but I'm not attempting to link to every post/thread that references each bug.
Please post below - corrections, things I missed, confirmation of bugs, etc. - and I will make updates here.
Major Bugs
These have the potential to break the game.
[UNCONFIRMED] Gate to Alundar's dungeon can become invisible?
http://www.basiliskgames.com/forums/vie ... 169#p55880
[DEBATABLE] Insufficient warning before Baelgar sends you to Atrox Deep?
http://www.basiliskgames.com/forums/vie ... =26&t=9139
http://www.basiliskgames.com/forums/vie ... =26&t=9017
http://www.basiliskgames.com/forums/vie ... =26&t=9022
[NOTABUG] If you kill the Akadai Kingspawn quickly enough, his gates may not open and you may not be able to access the gland. It's still possible to access the gland by blasting down walls
[FIXED in 1.021] It's possible to traverse Omentor with only two widgets
http://www.basiliskgames.com/forums/vie ... 136#p55600
[FIXED in 1.02] It's possible to get stuck in Akadai underground if you go back with no grub tumors.
http://www.basiliskgames.com/forums/vie ... =26&t=9024
[FIXED in 1.02] Pressing ESC when asked to choose sides for the final battle stops the game from ever ending
http://www.basiliskgames.com/forums/vie ... 105#p56181
[FIXED in 1.02] Killing Baelgar opens the repository, but upon leaving and re-entering the map, it's permanently closed.
http://www.basiliskgames.com/forums/vie ... =26&t=9156
http://www.basiliskgames.com/forums/vie ... =26&t=9094
[FIXED in 1.01] Alundar's dungeon closes (under certain conditions) if player leaves that map.
Engine Bugs
[CONFIRMED] Game stats and character sheet share a shortcut key
http://www.basiliskgames.com/forums/vie ... =45#p56861
[CONFIRMED] Masterful Riposte does not recharge properly
http://www.basiliskgames.com/forums/vie ... =60#p57275
[CONFIRMED] Enemies and loot bags sometimes spawn in inaccessible areas
http://www.basiliskgames.com/forums/vie ... =45#p56550
http://www.basiliskgames.com/forums/vie ... 011#p56007
[CONFIRMED] Keystrokes not always being processed correctly on OS X (10.6.8 only?)
http://www.basiliskgames.com/forums/vie ... 956#p54956
[CONFIRMED] ESC to end camping frequently also brings up game menu
http://www.basiliskgames.com/forums/vie ... 161#p55710
[CONFIRMED] Sometimes it's not possible to leave a map. Probably related to the "void full of slimes" bug.
http://www.basiliskgames.com/forums/vie ... 929#p53852
http://www.basiliskgames.com/forums/vie ... =30&t=9172
[CONFIRMED] Loot bags inaccessible when dropped near other clickable items
http://www.basiliskgames.com/forums/vie ... =26&t=8985
[CONFIRMED] Sometimes speaking to Madam Gilda breaks right-click functionality
http://www.basiliskgames.com/forums/vie ... 925#p53836
I have seen this same bug after trying to cast Lore on an item when having insufficient MP.
[UNCONFIRMED] Game crashes with running with dual-monitor in Linux
http://www.basiliskgames.com/forums/vie ... 091#p56079
[UNCONFIRMED] Poison isn't cumulative for enemies
http://www.basiliskgames.com/forums/vie ... =26&t=9177
[UNCONFIRMED] Moving between maps sometimes crashes the game (OS X 10.6.8 only?)
http://www.basiliskgames.com/forums/vie ... 161#p55767
[UNCONFIRMED] Attack messages do not appear in narrative textbox when Lancer Spiders utilize cold-projectile attacks
http://www.basiliskgames.com/forums/vie ... =30#p56272
[UNCONFIRMED] Long load times with maps that have (had?) many entities
http://www.basiliskgames.com/forums/vie ... =30#p54383
[UNCONFIRMED] When paralyzed with auto-walk enabled, you're still able to move.
http://www.basiliskgames.com/forums/vie ... =75#p55388
[UNCONFIRMED] Game sometimes can't load quicksave
http://www.basiliskgames.com/forums/vie ... =75#p55499
[FIXED in 1.02] Attacking inoperable levers causes script error
[FIXED in 1.01] Command + Q exits game (MacOS)
Item Bugs
[CONFIRMED] Parts of some maps are see-through
http://www.basiliskgames.com/forums/vie ... ead#p56903
[CONFIRMED] Equipped Bonedust doesn't show up in character model
http://www.basiliskgames.com/forums/vie ... =45#p54781
http://www.basiliskgames.com/forums/vie ... =26&t=9064
[CONFIRMED] Some rings stack
http://www.basiliskgames.com/forums/vie ... =15#p54003
[CONFIRMED] When viewing a map, clicks get passed to the interface elements below it
http://www.basiliskgames.com/forums/vie ... 929#p53903
[CONFIRMED] Powder kegs disappear when dropped in specific places, can "overwrite" other map elements
http://www.basiliskgames.com/forums/vie ... =30#p54226
http://www.basiliskgames.com/forums/vie ... =60#p56943
[UNCONFIRMED] Kills made with an imbued bow sometimes don't count as bow kills
http://www.basiliskgames.com/forums/vie ... =90#p55909
[UNCONFIRMED] Fused kegs can't be used to destroy portcullises
http://www.basiliskgames.com/forums/vie ... =30#p54591
[UNCONFIRMED] Potion of Cure Ailment may not always cure concussion
http://www.basiliskgames.com/forums/vie ... 009#p54504
[DEBATABLE] It's possible to parry with a bow
http://www.basiliskgames.com/forums/vie ... 148#p55654
[DEBATABLE] Silver arrow value is too low
http://www.basiliskgames.com/forums/vie ... =45#p54815
[FIXED in 1.02] All weapons with no material specified are made of copper
Map Bugs
[CONFIRMED] The map links between Moonrise and Western Astral Range don't line up properly.
http://www.basiliskgames.com/forums/vie ... =60#p56998
[CONFIRMED] Hitting the powder keg at 42,137 in the witch's lair with Fireball makes the dungeon impossible to complete.
http://www.basiliskgames.com/forums/vie ... =26&t=9261
[CONFIRMED] It's possible to see the code to enter the Wizardtorium without using Reveal Map
http://www.basiliskgames.com/forums/vie ... 133#p55578
[CONFIRMED] In Witch's lair, (61,60) is impassible until you toggle the switch at (56,63)
http://www.basiliskgames.com/forums/vie ... ead#p56253
[CONFIRMED] Exploits relating to spawning Grubb Tumor in Akadai Underworld
http://www.basiliskgames.com/forums/vie ... 869#p57864
[UNCONFIRMED] It's possible to fast travel from inside the shipwreck, with bad consequences for your boots.
http://www.basiliskgames.com/forums/vie ... =75#p55145
[UNCONFIRMED] Dehydration interacts strangely with the clam chowder pot at Macross Point
http://www.basiliskgames.com/forums/vie ... =30#p54227
[DEBATABLE] Small room in Rockhammer mine accidentally inaccessible?http://www.basiliskgames.com/forums/vie ... =60#p57000
[DEBATABLE] Rockhammer map should allow Portal use
http://www.basiliskgames.com/forums/vie ... 011#p56011
[DEBATABLE] It's possible to access all of the attribute bonuses in the Wizardtorium by using powder kegs to flip switches through the portcullises.
http://www.basiliskgames.com/forums/vie ... 178#p57171
[FIXED in 1.02] It's possible to access all of the attribute bonuses in the Wizardtorium by using Supernova to flip the switches.
http://www.basiliskgames.com/forums/vie ... 120#p56120
NPC Bugs
[CONFIRMED] Scrylexus attacks with "screech of the phoenix."
http://www.basiliskgames.com/forums/vie ... 456#p56424
[CONFIRMED] Charmed friendly NPCs sometimes attack themselves
http://www.basiliskgames.com/forums/vie ... =15#p56260
[CONFIRMED] Attacking enemies doesn't always make them aware of you
http://www.basiliskgames.com/forums/vie ... 883#p55883
[CONFIRMED] NPCs see crimes from very far away
http://www.basiliskgames.com/forums/vie ... 929#p53986
http://www.basiliskgames.com/forums/vie ... 996#p54409
[CONFIRMED] When Mitza attacks you, the game crashes
http://www.basiliskgames.com/forums/vie ... =45#p54675
http://www.basiliskgames.com/forums/vie ... =26&t=8984
[UNCONFIRMED] Some enemies don't trigger traps (goblins in castle dungeon)
http://www.basiliskgames.com/forums/vie ... ead#p56891
[UNCONFIRMED] Enemies killed by enemies (e.g. goblin bombthugs) count as kills for you and give you XP
http://www.basiliskgames.com/forums/vie ... ead#p56891
[UNCONFIRMED] Enemies killed by charmed creatures don't count as kills for you and don't give you XP
http://www.basiliskgames.com/forums/vie ... ead#p56891
[DEBATABLE] Alundar and company aren't nearly tough enough
http://www.basiliskgames.com/forums/vie ... 115#p55439
[DEBATABLE] Merchants don't stock enough alchemy ingredients
http://www.basiliskgames.com/forums/vie ... 939#p53895
http://www.basiliskgames.com/forums/vie ... 099#p55328
[CAN'T REPRODUCE] Fetid grubs may not always drop tumors necessary to exit Akadai Underworld
http://www.basiliskgames.com/forums/vie ... 093#p55595
http://www.basiliskgames.com/forums/vie ... =26&t=9056
Quest Bugs
[CONFIRMED] It's possible to keep 9/10 of the pearls for the String of Pearls quest by dividing the pile into individual items.
http://www.basiliskgames.com/forums/vie ... 929#p53884
[CONFIRMED] Some peculiarities with quests and heads
http://www.basiliskgames.com/forums/vie ... =45#p54673
http://www.basiliskgames.com/forums/vie ... =45#p54818
[CONFIRMED] In some situations Ulgolek can un-recover after you restore him
http://www.basiliskgames.com/forums/vie ... =26&t=8930
http://www.basiliskgames.com/forums/vie ... 157#p57157 (proposed solution)
[CONFIRMED] It's possible for Morwen to reward you repeatedly for killing the roaches
http://www.basiliskgames.com/forums/vie ... 925#p53836
[UNCONFIRMED] Opening the path through the tree before talking to Ranimer breaks his quests
http://www.basiliskgames.com/forums/vie ... =26&t=9062
http://www.basiliskgames.com/forums/vie ... =26&t=9159
[FIXED in 1.01] It's possible to complete the quest to clean out the Seawarden's Guild multiple times for free XP and deadly skills permits.
http://www.basiliskgames.com/forums/vie ... 929#p53850
[FIXED in 1.01] If you kill the scorpions before you get the quest to do so, you can receive the reward multiple times but never enter level 2 of the mine
http://www.basiliskgames.com/forums/vie ... =15#p54127
Spell/Skill Bugs
[CONFIRMED] Alchemy produces multiple thrown weapons per use
http://www.basiliskgames.com/forums/vie ... 651#p57647
[CONFIRMED] Alchemy weird interactions with item identification
http://www.basiliskgames.com/forums/vie ... 651#p57651
[CONFIRMED] It's not possible to use alchemy to refill lanterns
http://www.basiliskgames.com/forums/vie ... 859#p55859
[CONFIRMED] The repair skill refills lanterns
http://www.basiliskgames.com/forums/vie ... 859#p55859
[CONFIRMED] Dazzling Flame sometimes says it works but doesn't cause enemies to flee
http://www.basiliskgames.com/forums/vie ... =75#p55480
[CONFIRMED] Foraging still sometimes creates widgets
http://www.basiliskgames.com/forums/vie ... =26&t=9110
[UNCONFIRMED] Problems with losing and re-gaining "hidden" status
http://www.basiliskgames.com/forums/vie ... 161#p55702
[UNCONFIRMED] Dense Nimbus protects against Nidaria's magic projectiles
http://www.basiliskgames.com/forums/vie ... 127#p55530
[DEBATABLE] Foraging with Haste yields double items
http://www.basiliskgames.com/forums/vie ... ead#p56891
[FIXED in 1.01] If you have a spell in a quick-cast slot and then forget it, you can still cast it.
http://www.basiliskgames.com/forums/vie ... =26&t=8987
Documentation Bugs
[CONFIRMED] The description of Endurance in-game should be updated
http://www.basiliskgames.com/forums/vie ... =15#p54097
[CONFIRMED] K and L keys to switch equipment layouts are not documented
http://www.basiliskgames.com/forums/vie ... 921#p53823
Challenge Bugs
[DEBATABLE] Using Flask of Charm Cloud (and presumably poison cloud) fails True Mage challenge
http://www.basiliskgames.com/forums/vie ... ead#p56891
[DEBATABLE] True Healer is very difficult to achieve because of the final battle
http://www.basiliskgames.com/forums/vie ... =15#p54049
[DEBATABLE] Killing Edgar fails True Healer
http://www.basiliskgames.com/forums/vie ... 161#p55771
Audio Bugs
[CONFIRMED] Some users get EXCEPTION_ACCESS_VIOLATION starting the game on Windows with audio other than DirectSound or Null
http://www.basiliskgames.com/forums/vie ... 932#p55212
[CONFIRMED] Truncated sounds with OpenAL on Linux
http://www.basiliskgames.com/forums/vie ... 167#p55752
[CONFIRMED] Buzzing sound for some users with FreeAudio on Linux
http://www.basiliskgames.com/forums/vie ... 167#p55752
http://www.basiliskgames.com/forums/vie ... =32&t=9150
Please post below - corrections, things I missed, confirmation of bugs, etc. - and I will make updates here.
Major Bugs
These have the potential to break the game.
[UNCONFIRMED] Gate to Alundar's dungeon can become invisible?
http://www.basiliskgames.com/forums/vie ... 169#p55880
[DEBATABLE] Insufficient warning before Baelgar sends you to Atrox Deep?
http://www.basiliskgames.com/forums/vie ... =26&t=9139
http://www.basiliskgames.com/forums/vie ... =26&t=9017
http://www.basiliskgames.com/forums/vie ... =26&t=9022
[NOTABUG] If you kill the Akadai Kingspawn quickly enough, his gates may not open and you may not be able to access the gland. It's still possible to access the gland by blasting down walls
[FIXED in 1.021] It's possible to traverse Omentor with only two widgets
http://www.basiliskgames.com/forums/vie ... 136#p55600
[FIXED in 1.02] It's possible to get stuck in Akadai underground if you go back with no grub tumors.
http://www.basiliskgames.com/forums/vie ... =26&t=9024
[FIXED in 1.02] Pressing ESC when asked to choose sides for the final battle stops the game from ever ending
http://www.basiliskgames.com/forums/vie ... 105#p56181
[FIXED in 1.02] Killing Baelgar opens the repository, but upon leaving and re-entering the map, it's permanently closed.
http://www.basiliskgames.com/forums/vie ... =26&t=9156
http://www.basiliskgames.com/forums/vie ... =26&t=9094
[FIXED in 1.01] Alundar's dungeon closes (under certain conditions) if player leaves that map.
Engine Bugs
[CONFIRMED] Game stats and character sheet share a shortcut key
http://www.basiliskgames.com/forums/vie ... =45#p56861
[CONFIRMED] Masterful Riposte does not recharge properly
http://www.basiliskgames.com/forums/vie ... =60#p57275
[CONFIRMED] Enemies and loot bags sometimes spawn in inaccessible areas
http://www.basiliskgames.com/forums/vie ... =45#p56550
http://www.basiliskgames.com/forums/vie ... 011#p56007
[CONFIRMED] Keystrokes not always being processed correctly on OS X (10.6.8 only?)
http://www.basiliskgames.com/forums/vie ... 956#p54956
[CONFIRMED] ESC to end camping frequently also brings up game menu
http://www.basiliskgames.com/forums/vie ... 161#p55710
[CONFIRMED] Sometimes it's not possible to leave a map. Probably related to the "void full of slimes" bug.
http://www.basiliskgames.com/forums/vie ... 929#p53852
http://www.basiliskgames.com/forums/vie ... =30&t=9172
[CONFIRMED] Loot bags inaccessible when dropped near other clickable items
http://www.basiliskgames.com/forums/vie ... =26&t=8985
[CONFIRMED] Sometimes speaking to Madam Gilda breaks right-click functionality
http://www.basiliskgames.com/forums/vie ... 925#p53836
I have seen this same bug after trying to cast Lore on an item when having insufficient MP.
[UNCONFIRMED] Game crashes with running with dual-monitor in Linux
http://www.basiliskgames.com/forums/vie ... 091#p56079
[UNCONFIRMED] Poison isn't cumulative for enemies
http://www.basiliskgames.com/forums/vie ... =26&t=9177
[UNCONFIRMED] Moving between maps sometimes crashes the game (OS X 10.6.8 only?)
http://www.basiliskgames.com/forums/vie ... 161#p55767
[UNCONFIRMED] Attack messages do not appear in narrative textbox when Lancer Spiders utilize cold-projectile attacks
http://www.basiliskgames.com/forums/vie ... =30#p56272
[UNCONFIRMED] Long load times with maps that have (had?) many entities
http://www.basiliskgames.com/forums/vie ... =30#p54383
[UNCONFIRMED] When paralyzed with auto-walk enabled, you're still able to move.
http://www.basiliskgames.com/forums/vie ... =75#p55388
[UNCONFIRMED] Game sometimes can't load quicksave
http://www.basiliskgames.com/forums/vie ... =75#p55499
[FIXED in 1.02] Attacking inoperable levers causes script error
[FIXED in 1.01] Command + Q exits game (MacOS)
Item Bugs
[CONFIRMED] Parts of some maps are see-through
http://www.basiliskgames.com/forums/vie ... ead#p56903
[CONFIRMED] Equipped Bonedust doesn't show up in character model
http://www.basiliskgames.com/forums/vie ... =45#p54781
http://www.basiliskgames.com/forums/vie ... =26&t=9064
[CONFIRMED] Some rings stack
http://www.basiliskgames.com/forums/vie ... =15#p54003
[CONFIRMED] When viewing a map, clicks get passed to the interface elements below it
http://www.basiliskgames.com/forums/vie ... 929#p53903
[CONFIRMED] Powder kegs disappear when dropped in specific places, can "overwrite" other map elements
http://www.basiliskgames.com/forums/vie ... =30#p54226
http://www.basiliskgames.com/forums/vie ... =60#p56943
[UNCONFIRMED] Kills made with an imbued bow sometimes don't count as bow kills
http://www.basiliskgames.com/forums/vie ... =90#p55909
[UNCONFIRMED] Fused kegs can't be used to destroy portcullises
http://www.basiliskgames.com/forums/vie ... =30#p54591
[UNCONFIRMED] Potion of Cure Ailment may not always cure concussion
http://www.basiliskgames.com/forums/vie ... 009#p54504
[DEBATABLE] It's possible to parry with a bow
http://www.basiliskgames.com/forums/vie ... 148#p55654
[DEBATABLE] Silver arrow value is too low
http://www.basiliskgames.com/forums/vie ... =45#p54815
[FIXED in 1.02] All weapons with no material specified are made of copper
Map Bugs
[CONFIRMED] The map links between Moonrise and Western Astral Range don't line up properly.
http://www.basiliskgames.com/forums/vie ... =60#p56998
[CONFIRMED] Hitting the powder keg at 42,137 in the witch's lair with Fireball makes the dungeon impossible to complete.
http://www.basiliskgames.com/forums/vie ... =26&t=9261
[CONFIRMED] It's possible to see the code to enter the Wizardtorium without using Reveal Map
http://www.basiliskgames.com/forums/vie ... 133#p55578
[CONFIRMED] In Witch's lair, (61,60) is impassible until you toggle the switch at (56,63)
http://www.basiliskgames.com/forums/vie ... ead#p56253
[CONFIRMED] Exploits relating to spawning Grubb Tumor in Akadai Underworld
http://www.basiliskgames.com/forums/vie ... 869#p57864
[UNCONFIRMED] It's possible to fast travel from inside the shipwreck, with bad consequences for your boots.
http://www.basiliskgames.com/forums/vie ... =75#p55145
[UNCONFIRMED] Dehydration interacts strangely with the clam chowder pot at Macross Point
http://www.basiliskgames.com/forums/vie ... =30#p54227
[DEBATABLE] Small room in Rockhammer mine accidentally inaccessible?http://www.basiliskgames.com/forums/vie ... =60#p57000
[DEBATABLE] Rockhammer map should allow Portal use
http://www.basiliskgames.com/forums/vie ... 011#p56011
[DEBATABLE] It's possible to access all of the attribute bonuses in the Wizardtorium by using powder kegs to flip switches through the portcullises.
http://www.basiliskgames.com/forums/vie ... 178#p57171
[FIXED in 1.02] It's possible to access all of the attribute bonuses in the Wizardtorium by using Supernova to flip the switches.
http://www.basiliskgames.com/forums/vie ... 120#p56120
NPC Bugs
[CONFIRMED] Scrylexus attacks with "screech of the phoenix."
http://www.basiliskgames.com/forums/vie ... 456#p56424
[CONFIRMED] Charmed friendly NPCs sometimes attack themselves
http://www.basiliskgames.com/forums/vie ... =15#p56260
[CONFIRMED] Attacking enemies doesn't always make them aware of you
http://www.basiliskgames.com/forums/vie ... 883#p55883
[CONFIRMED] NPCs see crimes from very far away
http://www.basiliskgames.com/forums/vie ... 929#p53986
http://www.basiliskgames.com/forums/vie ... 996#p54409
[CONFIRMED] When Mitza attacks you, the game crashes
http://www.basiliskgames.com/forums/vie ... =45#p54675
http://www.basiliskgames.com/forums/vie ... =26&t=8984
[UNCONFIRMED] Some enemies don't trigger traps (goblins in castle dungeon)
http://www.basiliskgames.com/forums/vie ... ead#p56891
[UNCONFIRMED] Enemies killed by enemies (e.g. goblin bombthugs) count as kills for you and give you XP
http://www.basiliskgames.com/forums/vie ... ead#p56891
[UNCONFIRMED] Enemies killed by charmed creatures don't count as kills for you and don't give you XP
http://www.basiliskgames.com/forums/vie ... ead#p56891
[DEBATABLE] Alundar and company aren't nearly tough enough
http://www.basiliskgames.com/forums/vie ... 115#p55439
[DEBATABLE] Merchants don't stock enough alchemy ingredients
http://www.basiliskgames.com/forums/vie ... 939#p53895
http://www.basiliskgames.com/forums/vie ... 099#p55328
[CAN'T REPRODUCE] Fetid grubs may not always drop tumors necessary to exit Akadai Underworld
http://www.basiliskgames.com/forums/vie ... 093#p55595
http://www.basiliskgames.com/forums/vie ... =26&t=9056
Quest Bugs
[CONFIRMED] It's possible to keep 9/10 of the pearls for the String of Pearls quest by dividing the pile into individual items.
http://www.basiliskgames.com/forums/vie ... 929#p53884
[CONFIRMED] Some peculiarities with quests and heads
http://www.basiliskgames.com/forums/vie ... =45#p54673
http://www.basiliskgames.com/forums/vie ... =45#p54818
[CONFIRMED] In some situations Ulgolek can un-recover after you restore him
http://www.basiliskgames.com/forums/vie ... =26&t=8930
http://www.basiliskgames.com/forums/vie ... 157#p57157 (proposed solution)
[CONFIRMED] It's possible for Morwen to reward you repeatedly for killing the roaches
http://www.basiliskgames.com/forums/vie ... 925#p53836
[UNCONFIRMED] Opening the path through the tree before talking to Ranimer breaks his quests
http://www.basiliskgames.com/forums/vie ... =26&t=9062
http://www.basiliskgames.com/forums/vie ... =26&t=9159
[FIXED in 1.01] It's possible to complete the quest to clean out the Seawarden's Guild multiple times for free XP and deadly skills permits.
http://www.basiliskgames.com/forums/vie ... 929#p53850
[FIXED in 1.01] If you kill the scorpions before you get the quest to do so, you can receive the reward multiple times but never enter level 2 of the mine
http://www.basiliskgames.com/forums/vie ... =15#p54127
Spell/Skill Bugs
[CONFIRMED] Alchemy produces multiple thrown weapons per use
http://www.basiliskgames.com/forums/vie ... 651#p57647
[CONFIRMED] Alchemy weird interactions with item identification
http://www.basiliskgames.com/forums/vie ... 651#p57651
[CONFIRMED] It's not possible to use alchemy to refill lanterns
http://www.basiliskgames.com/forums/vie ... 859#p55859
[CONFIRMED] The repair skill refills lanterns
http://www.basiliskgames.com/forums/vie ... 859#p55859
[CONFIRMED] Dazzling Flame sometimes says it works but doesn't cause enemies to flee
http://www.basiliskgames.com/forums/vie ... =75#p55480
[CONFIRMED] Foraging still sometimes creates widgets
http://www.basiliskgames.com/forums/vie ... =26&t=9110
[UNCONFIRMED] Problems with losing and re-gaining "hidden" status
http://www.basiliskgames.com/forums/vie ... 161#p55702
[UNCONFIRMED] Dense Nimbus protects against Nidaria's magic projectiles
http://www.basiliskgames.com/forums/vie ... 127#p55530
[DEBATABLE] Foraging with Haste yields double items
http://www.basiliskgames.com/forums/vie ... ead#p56891
[FIXED in 1.01] If you have a spell in a quick-cast slot and then forget it, you can still cast it.
http://www.basiliskgames.com/forums/vie ... =26&t=8987
Documentation Bugs
[CONFIRMED] The description of Endurance in-game should be updated
http://www.basiliskgames.com/forums/vie ... =15#p54097
[CONFIRMED] K and L keys to switch equipment layouts are not documented
http://www.basiliskgames.com/forums/vie ... 921#p53823
Challenge Bugs
[DEBATABLE] Using Flask of Charm Cloud (and presumably poison cloud) fails True Mage challenge
http://www.basiliskgames.com/forums/vie ... ead#p56891
[DEBATABLE] True Healer is very difficult to achieve because of the final battle
http://www.basiliskgames.com/forums/vie ... =15#p54049
[DEBATABLE] Killing Edgar fails True Healer
http://www.basiliskgames.com/forums/vie ... 161#p55771
Audio Bugs
[CONFIRMED] Some users get EXCEPTION_ACCESS_VIOLATION starting the game on Windows with audio other than DirectSound or Null
http://www.basiliskgames.com/forums/vie ... 932#p55212
[CONFIRMED] Truncated sounds with OpenAL on Linux
http://www.basiliskgames.com/forums/vie ... 167#p55752
[CONFIRMED] Buzzing sound for some users with FreeAudio on Linux
http://www.basiliskgames.com/forums/vie ... 167#p55752
http://www.basiliskgames.com/forums/vie ... =32&t=9150