Book III Mod: The Mystery of Rockhammer Mine
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- Initiate
- Posts: 12
- Joined: February 19th, 2014, 12:52 pm
Re: Book III Mod: The Mystery of Rockhammer Mine
Can some one help me? What to do with the strange machines with glass? There next to doors which i cannot seem to get open.
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- Captain Magnate
- Posts: 1469
- Joined: December 11th, 2007, 6:51 am
- Location: Wandering the Rift
Re: Book III Mod: The Mystery of Rockhammer Mine
You need to find the Orakur's Hand that lies in the Lost City's west part.
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- Initiate
- Posts: 12
- Joined: February 19th, 2014, 12:52 pm
Re: Book III Mod: The Mystery of Rockhammer Mine
thank you Randomizer.
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- Fellowcraft Apprentice
- Posts: 42
- Joined: March 18th, 2012, 9:25 am
Re: Book III Mod: The Mystery of Rockhammer Mine
MyGameCompany,
Don't know if this is a bug, but I did the mine and the Lost City. At some point I made a Portal to the City. In the next go round = a fresh copy of MRHM, I used the portal to get into the city. Did my thing, decided to loot the L3 mine. Got to the mine map, used Supernova to open the gates, and took a few steps --- the game crashed.
I gusss backdoor looting isn't a good idea ...
Thanks for the nifty toys ...
Don't know if this is a bug, but I did the mine and the Lost City. At some point I made a Portal to the City. In the next go round = a fresh copy of MRHM, I used the portal to get into the city. Did my thing, decided to loot the L3 mine. Got to the mine map, used Supernova to open the gates, and took a few steps --- the game crashed.
I gusss backdoor looting isn't a good idea ...

Thanks for the nifty toys ...
- MyGameCompany
- Officer [Platinum Rank]
- Posts: 515
- Joined: September 22nd, 2009, 6:56 pm
- Location: Michigan
Re: Book III Mod: The Mystery of Rockhammer Mine
Sounds like a bug of some kind, but not one that most people would encounter normally. Resetting a map after you've visited it usually isn't a good idea - weird things might happen.
Troy
Former indie game developer
Check out my Book III mods: The Mystery of Rockhammer Mine and Expedition into West Mirkland
Former indie game developer
Check out my Book III mods: The Mystery of Rockhammer Mine and Expedition into West Mirkland
- Weird Heather
- Fellowcraft Apprentice
- Posts: 54
- Joined: February 9th, 2014, 5:06 pm
- Location: Southern California
Re: Book III Mod: The Mystery of Rockhammer Mine
I have finally been able to explore this mod in detail. It is an excellent addition to the game, and it seems to be well balanced, although it is, of course, fairly easy for a powerful character. I played it with a divination-focused mage who also has some skill at elemental, alchemy, and bludgeoning weapons. At first, I went in when the character was at about level 6, and I was able to get through parts of it with great care. Later, I returned when the character was at about level 14 and had retrieved loot from my alchemist's tower mod, and it was a lot easier at that stage, as would be expected.
EDIT: I just found one little problem. Aside from this, I found no bugs that haven't already been mentioned (I installed it before Version 1.02 came out, so I found the bugs with 1.01 that others had noted). For a mod of this size and complexity to have so few bugs is impressive.
Great work. I can't think of any other problems with this mod or any changes that I would suggest.
EDIT: I just found one little problem. Aside from this, I found no bugs that haven't already been mentioned (I installed it before Version 1.02 came out, so I found the bugs with 1.01 that others had noted). For a mod of this size and complexity to have so few bugs is impressive.
Great work. I can't think of any other problems with this mod or any changes that I would suggest.
- MyGameCompany
- Officer [Platinum Rank]
- Posts: 515
- Joined: September 22nd, 2009, 6:56 pm
- Location: Michigan
Re: Book III Mod: The Mystery of Rockhammer Mine
Thanks for the feedback, and for pointing out that glitch in my level design that I overlooked.
Troy
Former indie game developer
Check out my Book III mods: The Mystery of Rockhammer Mine and Expedition into West Mirkland
Former indie game developer
Check out my Book III mods: The Mystery of Rockhammer Mine and Expedition into West Mirkland
Re: Book III Mod: The Mystery of Rockhammer Mine
love the mod but there is one special item, a widget, that I can't seem to find a purpose for. Does it have one, and if so........HINT PLEASE! 

- MyGameCompany
- Officer [Platinum Rank]
- Posts: 515
- Joined: September 22nd, 2009, 6:56 pm
- Location: Michigan
Re: Book III Mod: The Mystery of Rockhammer Mine
Troy
Former indie game developer
Check out my Book III mods: The Mystery of Rockhammer Mine and Expedition into West Mirkland
Former indie game developer
Check out my Book III mods: The Mystery of Rockhammer Mine and Expedition into West Mirkland
Re: Book III Mod: The Mystery of Rockhammer Mine
Did you leave this in? Asking only cause my other half is playing this mod...he got there while I was doing the other one...lol...he's beating on the golem and is wondering if he can get back in if he goes out.MyGameCompany wrote:Thanks for the feedback, and for pointing out that glitch in my level design that I overlooked.
- MyGameCompany
- Officer [Platinum Rank]
- Posts: 515
- Joined: September 22nd, 2009, 6:56 pm
- Location: Michigan
Re: Book III Mod: The Mystery of Rockhammer Mine
Yes, I left it in.shylo32 wrote:Did you leave this in? Asking only cause my other half is playing this mod...he got there while I was doing the other one...lol...he's beating on the golem and is wondering if he can get back in if he goes out.
Troy
Former indie game developer
Check out my Book III mods: The Mystery of Rockhammer Mine and Expedition into West Mirkland
Former indie game developer
Check out my Book III mods: The Mystery of Rockhammer Mine and Expedition into West Mirkland
Re: Book III Mod: The Mystery of Rockhammer Mine
Ok, ty for the quick reply.MyGameCompany wrote:Yes, I left it in.shylo32 wrote:Did you leave this in? Asking only cause my other half is playing this mod...he got there while I was doing the other one...lol...he's beating on the golem and is wondering if he can get back in if he goes out.
- Kreador Freeaxe
- Major General
- Posts: 2421
- Joined: April 26th, 2008, 3:44 pm
Re: Book III Mod: The Mystery of Rockhammer Mine
Still wandering this mod. I was a bit lost what to do next for a while, but I think I have it figured out now. Reading through all of these comments, the one about the crash reminds me that I had a crash at one point when I accidentally stepped on one of the trapped spaces in the hall where the electrical fields were.
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Kill 'em all, let the sysadmin sort 'em out.
Kill 'em all, let the sysadmin sort 'em out.
Re: Book III Mod: The Mystery of Rockhammer Mine
Thank you very much for this Mod. it has been well created and is exceptionally good. usually i do not prefer installing mods but this one really changed my thoughts about mods
Little brightness is needed if possible. i used Portal close to lever near Golem entrance to re enter Lost City.
i need code of Goth Vadjk Tomb. im not very good in math
Thanks & waiting

Little brightness is needed if possible. i used Portal close to lever near Golem entrance to re enter Lost City.
i need code of Goth Vadjk Tomb. im not very good in math

Thanks & waiting

Re: Book III Mod: The Mystery of Rockhammer Mine
This one's a little bit more straightforward.leonxim wrote:i need code of Goth Vadjk Tomb. im not very good in math :lol: