Book III Mod: The Mystery of Rockhammer Mine
Posted: March 14th, 2014, 5:59 pm
Book III Mod: The Mystery of Rockhammer Mine
by Troy Hepfner
The dwarves have been having trouble in their mine, perhaps more than you know. After clearing out the roaches and cave scorpions from level 1, you enter level 2. Despite the warning from Logi about interfering with the miners, you discover that aside from some guard dogs, level 2 is strangely abandoned. At the end of the tunnel, you find the entrance to level 3 is sealed, and there is a sign with this mysterious message: "If Level 3 Blast Door is closed, it is closed for a reason! DO NOT open without Pit Boss approval!"
Why did the dwarves seal level 3, and what is down there that made them abandon their mining operation?
Now you can find out with this brand new mod for Eschalon: Book III!
ABOUT THIS MOD
This mod makes a few modifications to Level 2 of Rockhammer Mine and adds 2 brand new maps to explore!
Changes to Level 2 include:
- Added a way to open the vault in the Pit Boss' office
- Added a switch to open the entrance to Level 3
Both new maps are filled with hidden treasures and secret areas. I've used a variety of techniques to hide stuff, so explorers will be rewarded!
The mod is designed for characters that are level 10 or above. It provides a new place to explore with a strong, successful character build. The difficulty level is comparable with the Fathamurk add-on to Book 2. Characters that are not as experienced will probably have difficulty with this new area.
DISCLAIMER
You install and use this mod with the understanding that Basilisk Games is not responsible for any problems you encounter, and that this mod is not officially supported by Basilisk Games.
INSTALL
To install this mod:
1. Download the zip file from
https://drive.google.com/file/d/1sC8diU ... share_link
2. Start a new game, and save it as soon as the game loads.
3. Navigate to your save game slot (see below)
4. Extract all of the files from the zip archive into the save game directory,
overwriting any files if asked.
5. Return to the game, reload from you save slot, and enjoy.
Note: if you want to use an existing character, you can skip step 2, but it will reset the Rockhammer Mine Level 2 map.
On Windows 7, the save game slots are located in:
C:\Users\username\AppData\Roaming\Basilisk Games\Book 3 Saved Games
On Mac, the save game slots are located in your home directory under:
Library/Application Support/Basilisk Games/Book 3 Saved Games
Not sure where it's at under Linux, but I'm sure you can find it.
I've had fun building this mod. Hope you enjoy it! Let me know what you think. And thank you to xoxotl, SpottedShroom, and BW for their help in getting it working.
Changelog:
v1.0 - Initial release
v1.01 - Minor bug fixes
- Fixed a few tables that you could walk through
- Added blank .opq files, per raverdave2k
v1.02 - Minor bug fixes
- Fixed value on Thinking Cap
- Fixed count, weight, and condition of custom items
by Troy Hepfner
The dwarves have been having trouble in their mine, perhaps more than you know. After clearing out the roaches and cave scorpions from level 1, you enter level 2. Despite the warning from Logi about interfering with the miners, you discover that aside from some guard dogs, level 2 is strangely abandoned. At the end of the tunnel, you find the entrance to level 3 is sealed, and there is a sign with this mysterious message: "If Level 3 Blast Door is closed, it is closed for a reason! DO NOT open without Pit Boss approval!"
Why did the dwarves seal level 3, and what is down there that made them abandon their mining operation?
Now you can find out with this brand new mod for Eschalon: Book III!
ABOUT THIS MOD
This mod makes a few modifications to Level 2 of Rockhammer Mine and adds 2 brand new maps to explore!
Changes to Level 2 include:
- Added a way to open the vault in the Pit Boss' office
- Added a switch to open the entrance to Level 3
Both new maps are filled with hidden treasures and secret areas. I've used a variety of techniques to hide stuff, so explorers will be rewarded!
The mod is designed for characters that are level 10 or above. It provides a new place to explore with a strong, successful character build. The difficulty level is comparable with the Fathamurk add-on to Book 2. Characters that are not as experienced will probably have difficulty with this new area.
DISCLAIMER
You install and use this mod with the understanding that Basilisk Games is not responsible for any problems you encounter, and that this mod is not officially supported by Basilisk Games.
INSTALL
To install this mod:
1. Download the zip file from
https://drive.google.com/file/d/1sC8diU ... share_link
2. Start a new game, and save it as soon as the game loads.
3. Navigate to your save game slot (see below)
4. Extract all of the files from the zip archive into the save game directory,
overwriting any files if asked.
5. Return to the game, reload from you save slot, and enjoy.
Note: if you want to use an existing character, you can skip step 2, but it will reset the Rockhammer Mine Level 2 map.
On Windows 7, the save game slots are located in:
C:\Users\username\AppData\Roaming\Basilisk Games\Book 3 Saved Games
On Mac, the save game slots are located in your home directory under:
Library/Application Support/Basilisk Games/Book 3 Saved Games
Not sure where it's at under Linux, but I'm sure you can find it.
I've had fun building this mod. Hope you enjoy it! Let me know what you think. And thank you to xoxotl, SpottedShroom, and BW for their help in getting it working.
Changelog:
v1.0 - Initial release
v1.01 - Minor bug fixes
- Fixed a few tables that you could walk through
- Added blank .opq files, per raverdave2k
v1.02 - Minor bug fixes
- Fixed value on Thinking Cap
- Fixed count, weight, and condition of custom items