Working on a new Book II mod
Posted: June 5th, 2014, 10:29 pm
by MyGameCompany
It's been awhile since I released my previous Book III mod, and I know some of you are wondering if I'm working on another mod. As a matter of fact, I am! But my next mod is a large, ambitious expansion for Book II. I thought I'd give a quick progress report on it.
- [+] SPOILER
- My new mod will be called "Return to Bastion Spire", and it adds about 20 new maps to explore. The story is that the Taurax are preparing to invade Mistfell, after having conquered Thaermore prior to the start of Book II. And while they're sending scouts ahead and gathering their army, you soon learn that they are also searching Bastion Spire for a weapon that will speed up their conquest. In fact, that's the only reason why they haven't already invaded. So your mission, should you decide to accept it, is to go to Bastion Spire and stop them from finding and using this weapon. To do that, you'll need to find a way past the Taurax army and travel through occupied territory. This will be a very challenging mod for high-level characters. It's also a great opportunity for a rogue to utilize his/her stealth skills, though other character builds should also be able to complete it with a little help from the right spells and/or potions.
Ever since I first played Book II, I've wondered what it might be like to travel from my new home in Mistfell to some of the old familiar places in Thaermore. This new mod will let you travel south through Midlande, the Mighty Mountains, and Western Thaermore (all previously uncharted regions) and revisit two locations from Book 1 - Bastion Spire and Darkford. You will be able to access the new area from either the Yoma Narrows (I've added a way to cross the river, since the merchant destroyed the bridge) or Port Edon (I made the barrier on the Eastern Road destructible so you can blow it open with powder kegs).
With such a large area to explore and no way to add new Quick Travel locations, I had to get creative. It's a long way to Bastion Spire, and it would be difficult to go that whole distance with no way to restock food and ammo or unload the junk (ahem, treasure) that you collect along the way. So I came up with my own custom "quick travel" mechanism using a set of portals. It's similar to the building in Crakamir in Book I that contains 3 portals that take you to different locations throughout Thaermore. The portals can be found near the start of the mod, but I set it up so that you have to visit the distant location first and find the portal there before you can use it. But once you find a portal, it will allow you to return to Mistfell to restock or sell your stuff, and then quickly get back to the new area without having to walk all the way back.
So far I've finished about 1/3 of the new maps. Others are partially complete, with large areas that have yet to be filled in. I've been working on the key locations first, so some of the in-between maps were created and filled with empty terrain just so I can travel between the key locations and test things out. I'm hoping to finish it in another month or so.
So far, I like how its turning out. I've been able to build some interesting areas, and I've found some ways to use the scripting engine to do some unique things. One of my favorite parts of the new mod is the map that contains the Taurax army. It is literally an army, and with all the enemies the map takes awhile to load. But it is exciting trying to sneak through the enemy camp with my rogue without being detected by the dozens and dozens of Taurax milling about all around me. If they spot me, they all pounce on me and I'm dead before I can react! The army blocks the Misty Pass, which according to BW's map, is the only way over the Mighty Mountains. (Of course, I added an alternate route that may be better suited to other character builds, but in some ways it's going to be even more dangerous than the Taurax army.)
Well, hopefully that whets your appetite and gives you something to look forward to! If you've been thinking about replaying Book II, you might want to start soon and build yourself a good, strong character to tackle the new mod with!