Don't like to have follow Secret Society Scripts !SPOILERS!

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mytgroo
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Don't like to have follow Secret Society Scripts !SPOILERS!

Post by mytgroo » June 27th, 2010, 12:47 pm

Hello,
I don't like the linear setup script for this game in some ways. I would like to be able to finish the game without having to rely on the secret society. I have finished everything but the travel to the island. I don't want to destroy the Crux of Fire. I would like an alternate ending where I can kill General Gorrh and end differently. It is annoying to have to follow a script.
I have cleaned out the mines got all four bells, got the crux of fire, but I cannot go to the final island unless I play along with the secret society. I don't want to do this. It ruins the game. I should be able to buy passage to Picaroon island without the secret society script. Quite frankly, I want to wipe the society out.
I like to think there are three endings in well defined roleplaying games, the good guys, the bad guys, and the self-interested character who wants it all for himself.
I would like to be able to get to Picaroon Island on my own.

Regards,

MytGroo
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BasiliskWrangler
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Re: Don't like to have follow Secret Society Scripts

Post by BasiliskWrangler » June 27th, 2010, 1:05 pm

I agree.

The problem we had with Book 2 is that it is a story sandwiched between two other stories. This limits how much freedom we can give the player to do anything they want.

Our goals for Book 3 will be to allow even more freedom than either B1 or B2 so you can play the game how you wish, with at least 3 major endings. Since there will not be a fourth game, we can allow you to end the trilogy any way you want.
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Re: Don't like to have follow Secret Society Scripts

Post by mytgroo » June 27th, 2010, 1:09 pm

There is no reason that there can't be a way for the player to get to the island without a script just so they can wander around and kill things. Just put in a way for them to get to the island that has nothing to do with secret society. Maybe someone wants you to kill General Gorrh as part of a quest. This would be a way to avoid the secret society thing. It would allow for getting to Picaroon island without having to destroy the Crux. Call it prevent an invasion quest.

There should be a script for saboteur. You kill Korren get a message that he is dead, then find directions to the island where you can kill General Gorrh or something similar. It would attract more people to play the game. This is rather limited thinking. In the Spiderweb Software Games there are multiple endings. This is true of many other games. If you look at the Star Wars games there is a good and bad guy ending. Two endings. These endings don't always follow logically into the next game. This is part of what makes games so enjoyable. Being too logical isn't always a good thing.
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ManusDei
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Re: Don't like to have follow Secret Society Scripts

Post by ManusDei » June 28th, 2010, 11:31 am

Maybe Korren and the secret society are needed in Book III.

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Re: Don't like to have follow Secret Society Scripts

Post by tungprc » June 28th, 2010, 2:31 pm

Yep, he disappeared in a cloud of dust and a mighty Hi-Ho Silver beam of light :)

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Re: Don't like to have follow Secret Society Scripts

Post by IJBall » June 28th, 2010, 2:47 pm

Jedi_Learner wrote:I don't think Korren will be returning for Book III. He was reduced to nothing more than a cloud of ash in the ending cinematic...
Unless you killed him first! :twisted:

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Re: Don't like to have follow Secret Society Scripts

Post by BasiliskWrangler » June 28th, 2010, 3:01 pm

Jedi_Learner wrote:I don't think Korren will be returning for Book III. He was reduced to nothing more than a cloud of ash in the ending cinematic...
Really? He died? Yeah, you're probably right.

Although I wonder if you left a cloud of dust behind when you were zapped out of the Crux chamber.

:shock: :wink: :D
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Re: Don't like to have follow Secret Society Scripts !SPOILE

Post by tungprc » June 28th, 2010, 3:13 pm

My fruit of the looms was the only thing left when I arrived at Camp Nowhere.

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Re: Don't like to have follow Secret Society Scripts

Post by stone » June 28th, 2010, 6:12 pm

put him in a talking portrait like a hogwart's headmaster - LOL

anything can happen but he does seem to have toasted in the end...



BasiliskWrangler wrote:
Jedi_Learner wrote:I don't think Korren will be returning for Book III. He was reduced to nothing more than a cloud of ash in the ending cinematic...
Really? He died? Yeah, you're probably right.

Although I wonder if you left a cloud of dust behind when you were zapped out of the Crux chamber.

:shock: :wink: :D

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Re: Don't like to have follow Secret Society Scripts

Post by Kreador Freeaxe » June 28th, 2010, 7:43 pm

Jedi_Learner wrote:
BasiliskWrangler wrote:Really? He died? Yeah, you're probably right.
Image

If Korren isn't dead, then why would the *One* teleport him out of the Crux chamber? The only reason I can think of is that he wants to turn Korren and the player, but if this was the case he would of sent his minions to the Crius Vindica hideout in the Forsaken Coast long before you reached Talushorn. Sparrow knew the location, and she was a slave to the *One*.

It is implied that the *One* made Wendy bludgeon to death her brother. And someone hired Zeblin to assassinate Darus. The *One* will not tolerate anyone standing in his way. Korren dared speak out in the Crux chamber, and he was the first to die. In the ending cinematic, the image of Korren being struck by a red beam while in great pain, and how the music changes when this image appears only strengthens the position that Korren is dead.

Shina mentions that her physical body is about to be destroyed. Does this have any relevance to the ending cinematic?
I don't think Sparrow was a slave to the One. I read it as she just decided that Korren and his mission were nuts and she was going to stop anyone who disagreed. Wendy's brother was killed, we think, because of his research into the Orakur. We never get the chance to ask her about the boots, so we don't know if they were hers, or if the killer came by and dropped them off (given the proximity of the barrel to the well, that may have been the crazy acolyte).

There are lots of hints, and we're all jumping around from conclusion to conclusion based on hints BW has planted, but I for one am waiting to see how he brings the storytelling together in Book III.
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Re: Don't like to have follow Secret Society Scripts !SPOILE

Post by Randomizer » August 7th, 2010, 4:13 pm

Wendy used to talk to Julian and worked with the monastery. That's where her problems started.

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Re: Don't like to have follow Secret Society Scripts !SPOILE

Post by Kreador Freeaxe » August 7th, 2010, 5:09 pm

Well, it was probably just me putting thoughts on the characters for my own game play. In my head, Sparrow chose to go with The One because she thought he'd be the ultimate winner, rather than because she was mind controlled. It's how I roll play my interactions with her, so don't go confusing me with facts. ;-)
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