You're thinking of the Brujah clan. I doubt it is copyrighted, since it has a somewhat general meaning or at least takes upon a wider inspiration behind the name. But more importantly, it is not to be confused with Bruja.darkhartx1 wrote:[...]
Bruja is a Clan of vampires from the World of Darkness Pen and paper games as well as their videogames and upcoming MMO. Using that name would be... Dangerous.
List of Character "Titles", and Starting Skills & Items
- Rebelicious
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Re: List of Character "Titles", and Starting Skills & Items
Re: List of Character "Titles", and Starting Skills & Items
OK, I'll at least tackle Mage today:
I may be the only one, but the repetitive "sameness" of the Mage class is a real turn-off actually! - What's the point of playing a Class if everything gives you the same option?!
Which brings me to a little side-story, that I promise will tie into my suggestions for Mage... anyway:
When I first played Virtuous Ranger, I was turned off by the fact that you get Arcane, Divination with it instead of Bows Skill like in Book I - "I don't want Magick, darn it!" I thought. "I want my Bless spell and my danged Bow!!" (Yeah, I was whining! ) Then I played Virtuous Ranger, and I ended up loving it! Why? Because giving you Divination Magick upfront points you in an inescapable direction: that of playing a dual-class character! It turns out, playing Virtuous Ranger sets you up really nicely to play a kind of cool Ranger-Healer hybrid character. And, in the end, I liked my hybrid character a lot.
OK, so how does this tie in with my conception of the Mage class? Well, let me show you:
One simple change upfront - I've flipped the 'Titles" for Agnostic and Virtuous Mages to better reflect things: I don't think the actual "Mage" Title belongs with "Virtuous" Axiom (at least, IMO).
But to the big point - How can you give a Virtuous Axiom Mage Divination Magick, I.J.?!
Simple: my conception of "Virtuous Mage" is that you should play it as a Mage-Healer hybrid character! IOW, you're given Divination upfront with the implicit idea that you should add in Elemental Magick with Divination during character creation. (Note: You don't have to do it this way - it's just that it's a logical result to play it that way.) Anyway, viola! A ready-made Mage-Healer Hybrid character! Cool!!
Meanwhile, it's nonsensical not to give Nefarious axiom a Weapons skill - Nefarious gives no bonus to spell-casting, so without a 'set' Weapons Skill at start, there's no rationale for going with "Nefarious Mage". But, give the "Nefarious" Title a Weapons skill, and suddenly "Nefarious Mage" Title points in the direction of either a Mage-Rogue or Mage-Fighter hybrid character...
Anyway, I was a little dissatisfied with the set-up for Mage, and I definitely think a few of these Mage Titles could use some 'tweaking'...
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Mage Atheistic Illusionist Arcane, Elemental Scroll, Fire Dart
Illusionist
Mage Druidic Conjuress Arcane, Elemental Scroll, Fire Dart
Conjuror
Mage Virtuous Enchantress Arcane, Elemental Scroll, Fire Dart
Mage
Mage Nefarious Sorceress Arcane, Elemental Scroll, Fire Dart
Warlock
Mage Agnostic Mystic Arcane, Elemental Scroll, Fire Dart
Which brings me to a little side-story, that I promise will tie into my suggestions for Mage... anyway:
When I first played Virtuous Ranger, I was turned off by the fact that you get Arcane, Divination with it instead of Bows Skill like in Book I - "I don't want Magick, darn it!" I thought. "I want my Bless spell and my danged Bow!!" (Yeah, I was whining! ) Then I played Virtuous Ranger, and I ended up loving it! Why? Because giving you Divination Magick upfront points you in an inescapable direction: that of playing a dual-class character! It turns out, playing Virtuous Ranger sets you up really nicely to play a kind of cool Ranger-Healer hybrid character. And, in the end, I liked my hybrid character a lot.
OK, so how does this tie in with my conception of the Mage class? Well, let me show you:
Code: Select all
Mage Atheistic Illusionist Arcane, Elemental Scroll, Fire Dart
Illusionist
Mage Druidic Conjuress Arcane, Elemental Scroll, Fire Dart
Conjuror
Mage Virtuous Mystic Arcane, Divination Scroll, Fleshboil
Mystic
Mage Nefarious Sorceress(?) Weapons, Piercing Dagger
Warlock(?)
Mage Agnostic Enchantress Arcane, Elemental Scroll, Fire Dart
Mage
But to the big point - How can you give a Virtuous Axiom Mage Divination Magick, I.J.?!
Simple: my conception of "Virtuous Mage" is that you should play it as a Mage-Healer hybrid character! IOW, you're given Divination upfront with the implicit idea that you should add in Elemental Magick with Divination during character creation. (Note: You don't have to do it this way - it's just that it's a logical result to play it that way.) Anyway, viola! A ready-made Mage-Healer Hybrid character! Cool!!
Meanwhile, it's nonsensical not to give Nefarious axiom a Weapons skill - Nefarious gives no bonus to spell-casting, so without a 'set' Weapons Skill at start, there's no rationale for going with "Nefarious Mage". But, give the "Nefarious" Title a Weapons skill, and suddenly "Nefarious Mage" Title points in the direction of either a Mage-Rogue or Mage-Fighter hybrid character...
Anyway, I was a little dissatisfied with the set-up for Mage, and I definitely think a few of these Mage Titles could use some 'tweaking'...
- Kreador Freeaxe
- Major General
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Re: List of Character "Titles", and Starting Skills & Items
Before the World of Darkness writers borrowed the term, bruja is, was, and always will be a female shaman in Mexican culture (the male equivalent is brujo). If you want to go further afield, you could use inyanga, which is the Zulu word for a witchdoctor or "traditional healer."darkhartx1 wrote:Bruja is a Clan of vampires from the World of Darkness Pen and paper games as well as their videogames and upcoming MMO. Using that name would be... Dangerous.Dragonlady wrote:Instead of witch for Healer list, how about one of the above? I looked up the word in my Thesaurus. Bruja sounds good. The synonym list made me smile. I learned something new!a woman who practices the black arts *ancient laws against witches*
Synonyms bruja, enchantress, hag, hex, lamia, sorceress, witchwoman; compare MAGICIAN 1
2
Synonyms HAG 2, ||bag, ||bat, beldam, biddy, crone, drab, trot
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Kill 'em all, let the sysadmin sort 'em out.
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Re: List of Character "Titles", and Starting Skills & Items
Yeah, I thought so too, but then it occurred to me that it might be more virtuous to separate people from their jewels through trickery than by, say, dismemberment. Virtue is a relative thing in a rogue's world.IJBall wrote: The one caveat is that tying "con artist" or "swindler" together with "Virtuous" axiom seems a little... "off" to me.
Re: List of Character "Titles", and Starting Skills & Items
And now onto Healer:
I actually don't have too many issues with the Healer Titles, as BW's currently constructed them. Basically only two:
But, overall, I actually think the Healer Titles are mostly set up pretty well - only a few revisions might be needed here...
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Healer Atheistic Pythoness Weapons, Cleaving Axe
Sawbones
Healer Druidic Wiccan Medicine Dagger
True Druid
Healer Virtuous Cleric Arcane, Divination Scroll, Divine Heal
Cleric
Healer Nefarious Witch Weapons, Piercing Dagger
Necromancer
Healer Agnostic Sibyl Arcane, Divination Scroll, Fleshboil
Theurgist
- I have a problem with not giving a Title an offensive weapon right off the bat, so I find giving Virtuous Healer a Divine Heal scroll problematic. (A problem which also affects Druidic Rogue as it's currently constructed - but as I want to revise the whole Rogue class anyway, I didn't mention this issue when reviewing Rogue...)
Anyway, I think it's clear why BW did this - "Clerics" (Virtuous Healers), afterall, are supposed to be "good guys", so giving them Divine Heal just seems right on some level. And it's not like you have to "run a gauntlet" to get to town to buy weapons either.
But, still, I don't like the idea of giving two titles out of 20 no guaranteed offensive weapon at game's start - Eschalon is not a party-based game afterall, so starting a player out with just Divine Heal doesn't seem right to me. I'd personally rather see Clerics get Fleshboil at game's start as well. - The other problem one is Druidic Healer - having Medicine as the starting 'set' Skill is nigh on useless. Medicine isn't quite as useless as Meditation, but it's close - I'd rather see Druidic Healers get Divination (with the Fleshboil spell) or possibly Unarmed Combat, or perhaps even Foraging (that'd be a far better starting ability than Medicine, in my estimation! ), or why not Dodge(?!), instead. I'd also rather that Druidic Healers started out with a Cudgel over a Dagger, as well.
But, overall, I actually think the Healer Titles are mostly set up pretty well - only a few revisions might be needed here...
Last edited by IJBall on July 13th, 2010, 9:44 am, edited 1 time in total.
Re: List of Character "Titles", and Starting Skills & Items
And, finally, Ranger!:
Guess what? - I have no complaints here!
Yeah, sure - you could argue that one of the Ranger Titles should maybe get Foraging, or possibly Move Silently or Hide in Shadows (or possibly even Repair!).
But, the fact is, I like all of the given Skills and starting Items for all 5 Ranger Titles, as currently set up. So, honestly, I'd rather just leave 'em be for Book III.
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Ranger Atheistic Naturalist Weapons, Bows Bow & (40) Arrows
Naturalist
Ranger Druidic Dryad Weapons, Bows Bow & (40) Arrows
Guardian
Ranger Virtuous Warden Arcane, Divination Scroll, Fleshboil
Shepherd
Ranger Nefarious Siren Weapons, Cleaving Axe
Blighter
Ranger Agnostic Huntress Weapons, Bows Bow & (40) Arrows
Vanquisher
Yeah, sure - you could argue that one of the Ranger Titles should maybe get Foraging, or possibly Move Silently or Hide in Shadows (or possibly even Repair!).
But, the fact is, I like all of the given Skills and starting Items for all 5 Ranger Titles, as currently set up. So, honestly, I'd rather just leave 'em be for Book III.
- Kreador Freeaxe
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Re: List of Character "Titles", and Starting Skills & Items
Seems to me that these would be the two classes you'd most likely want to play as a Pacifist (for that game challenge). As such, the lack of offense seems perfectly logical to me.IJBall wrote:And now onto Healer:
[*]I have a problem with not giving a Title an offensive weapon right off the bat, so I find giving Virtuous Healer a Divine Heal scroll problematic. (A problem which also affects Druidic Rogue as it's currently constructed - but as I want to revise the whole Rogue class anyway, I didn't mention this issue when reviewing Rogue...)
Anyway, I think it's clear why BW did this - "Clerics" (Virtuous Healers), afterall, are supposed to be "good guys", so giving them Divine Heal just seems right on some level. And it's not like you have to "run a gauntlet" to get to town to buy weapons either.
But, still, I don't like the idea of giving two titles out of 20 no guaranteed offensive weapon at game's start - Eschalon is not a party-based game afterall, so starting a player out with just Divine Heal doesn't seem right to me. I'd personally rather see Clerics get Fleshboil at game's start as well.
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Kill 'em all, let the sysadmin sort 'em out.
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Re: List of Character "Titles", and Starting Skills & Items
That's one reason why I switched my revised "magical" Rogue Title to the Sparkling Wonder spell - out of all the spells, Sparkling Wonder really seems geared towards the 'Pacifist' challenge-type game (as well as to Rogues who want to steal from NPCs without committing a "crime"! ).Kreador Freeaxe wrote:Seems to me that these would be the two classes you'd most likely want to play as a Pacifist (for that game challenge). As such, the lack of offense seems perfectly logical to me.
But Divine Heal doesn't help as much towards that, IMO (who wants a spell that presumes you're going to take needless damage?! ). Also, I'm not sure any Title should sort of force you to play a certain kind of way, and I feel like getting Divine Heal as your starting Item is kind of limiting.
But I realize this is a personal preference/'judgment call' kind of thing. Still, if it were up to me, I wouldn't start anyone out with just a Divine Heal spell...
- Kreador Freeaxe
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Re: List of Character "Titles", and Starting Skills & Items
Of course, being Virtuous, the character actually starts out with Divine Heal and Bless, so even without a weapon skill, you can improve your offensive capabilities immediately if necessary.
I'm playing a Virtuous Healer in a game right now, in fact. As noted, it's easy enough to bypass the first rat and get to town without trouble, where I've picked up my offensive spell (I don't do pacifist. ).
I'm playing a Virtuous Healer in a game right now, in fact. As noted, it's easy enough to bypass the first rat and get to town without trouble, where I've picked up my offensive spell (I don't do pacifist. ).
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Kill 'em all, let the sysadmin sort 'em out.
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Re: List of Character "Titles", and Starting Skills & Items
BTW, if we were to decide to give one of the Ranger Titles the skill Foraging (or, say, Move Silently) as their starting Skill, I vote for the most obvious candidate being:
Still, as I said above - I'm not sure this is necessary, and I already feel like the Ranger class is good as it is...
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Ranger Druidic Dryad Foraging Bow&Arrows(?)
Guardian
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- Captain Magnate
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Re: List of Character "Titles", and Starting Skills & Items
My healer made it all the way to Port Kuudad before finally being able to get a flesh boil scroll.Kreador Freeaxe wrote:As noted, it's easy enough to bypass the first rat and get to town without trouble, where I've picked up my offensive spell (I don't do pacifist. ).
I had to hack my way through using a bronze hand ax.
Re: List of Character "Titles", and Starting Skills & Items
See - I knew I wasn't wrong about this!!Randomizer wrote:My healer made it all the way to Port Kuudad before finally being able to get a flesh boil scroll.
I had to hack my way through using a bronze hand ax.
(Though I am surprised - I just assumed that the Magic/potions merchant in Eastwillow always had Fleshboil spells for sale. If she doesn't, then my point about non-offensive (or non-Sparkling Wonder) spells is even more valid...)